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Heres something that may help you out for your journey in some easy steps.
1. Craft a full set of Ant armor. (this will cause red ants to ignore you so long as you dont attack them or take their eggs)
2. While wearing all 3 pieces of red ant armor, go west of the oak tree to the dry grass area, and find the red ant hill (bring 2 torches). Then enter it, dont attack anything, and dont grab eggs. On the ground you will find pebbles, brittle marble pieces, and brittle galvanite pieces. You can pick the brittle pieces by hand, and with a hammer break the blocks that are in the ant hill. This will give you a good stockpile early on.
3. Figure out which larvae parts are required to repair your larval blade, and bring some spares of those parts with you to the hedge so you can repair your weapon.
4. Upgrade your larval blade as much as you want early on, as there are large quantities of material throughout the game, most areas outside of the starting area will have large stockpiles of upgrade material so dont be shy about using it up until you reach around level 6 weapon upgrades.
5. Be sure to take survival items with you, food, bandages, water, torches, and a dandelion, when you go to the hedge.
Note: Larval blade can be used with a shield, so a weevil shield can be brought aswell to block attacks when you arent using a torch in your offhand. (this will help you a bit if you arent used to attack timing of enemies to perfect parry them)
I was not sure that the larva sword would be the best choice where I am, so that reassures me.
Thanks again.
Try to hold out for a t2 weapon like the stinger spear, bone trident or ant club. Those are worth a few upgrades as you'll be using them for a while.
Wolf spiders and the broodmother are weak against slashing, but you won't be killing them with a larva blade.
Orb weavers, orb weaver juniors and spiderlings are only weak against spicy which you don't have a way to access at that point in the game.
Ahh thats interesting, i remember orbies being weak against slash to but if thats not the case then probably ant club would be best
I'd say try it without upgrades for now and if you start having problems see which weapon works best for you and upgrade that.
They were until recently. 1.0 or the patch before that removed a bunch of weaknesses, the other one being roly polies iirc who now are only vulnerable to busting and spicy.
Red ant club you could dump some upgrades into if what the other guy said about orbweavers is correct, if you feel brave going to get some mosquito parts for their rapier could work aswell.
The thing with brittle and even sturdy materials is that its everywhere and easy to get, so you dont need to feel like your wasting resources if you upgrade a weapon that you like the feel of.
Dealers choice for atm.
The spicy / fresh / sour / salty / mighty upgrade branches, which is around +5 or +6, those you will want to dump into weapons that are probably tier 3, so dont use those until much later.
So I'm not going to improve the weapons for the moment because I don't know in the end which one to improve.
Because "the red ant club" is quite powerful but very slow.
The insect axe on the other hand is a specialty weapon - it's great against the enemies who are weak or at least not resistant to it, but a huge amount of bugs resist chopping damage.
The bugs that are weak against chopping are bees, mosquitoes, bombardier beetles and wolf spiders though, which is a list of tier 2 enemies a lot of people tend to struggle with.
But pretty much everything else that isn't a worker ant, tick or spider resists it, so you'll want another weapon for those enemies.
The Chopper mutation is also one of the better weapon mutations with its ability to interrupt bug attacks, which can be hugely valuable against attacks with longer lead times - like most big bug attacks tend to be.
The insect axe and insect hammer also have the extra benefit of being things you're pretty much always going to carry anyway just to harvest resources, so you know you're going to have them on you when those enemies come up.
And they're usually the "tough" bugs for their tier too (wolf spiders for chopping, ladybugs, infected ladybugs, robots, roly polies and black ox beetles for busting), so upgrading those two just makes sense.
Combine that with a stinger spear or bone trident and a crow crossbow and you can get all the way to the upper yard easy, and finding enough brittle quartzite to upgrade 4-5 weapons isn't that hard if you explore.
Just the labs usually have plenty, i think i had around 200 brittle quartzite after i rushed the labs after 1.0 hit just from picking it up when i noticed it on the way. I know i had some left from early access, but it was less than a stack full (then only 22 big).
Finally I will improve the ax and the hammer and also the ant club.
A big thanks to all of you !!!