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Dedicated servers make small friendly/coop survival games like Grounded infinitely better to play and is more accommodating to busy schedules allowing friends to still progress and play should the host be unable to play.
I'm gonna Necro this thread, because it's still completely relevant, and the exact reason is from KellyR, above. Dedicated Servers make it easy to play when you can, with, or not with... friends in the same world. Even if I'm not logged in, my best 3 can pop in, build some.. pop out to do RL things.
If this isn't available, there's no decent way to "play together"
All survival builders need this.. it's NOT optional. It's faulty thinking that 4 people can find the perfect time to get all together when the Host just happens to be available for 7 hours in one day.
It seems like this game is failing at MP right now. They are forcing you to use an online service like Xbox Live then don't even provide the servers for doing so? What is the point?
Do what Ark does. Official servers, LAN, P2P... give us options. The online scene with this game is crippling sales right now.
Games like Minecraft (And most of its genre-children, of which this game IS one) usually have this. It doesn't require the publisher to actually run official servers, but it does make that possible, as well as allowing players to host their own servers on their own machines or on rented servers of one kind or another (Pro tip: Renting a cheap VPS and installing and administering the server executable on that yourself is almost always cheaper than paying for a managed "game server", but does require more knowledge).
I only know 2 Games with this Problem, State of Decay 2 and Grounded, both from Microsoft as Publisher, both No Dedicated Servers and in State of Decay 2 still the same Problem, if the Host isnt online, no one can play. I Know what Dedicated Servers are but I dont think Microsoft is interested in this Service...
Nice then its sure double the Price like Ark, haha