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Ranged combat
having to start over i hate melee combat in this game and ranged combat is just... it took me 50 arrows to kill one bombard beetle and i still need to kill one more for the insect axe. and of course the bugs still regen to full health in an instant just by walking away.


at the very least they could have done something about upping the damage a bit for the bow.
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There is an insect bow as well which hits much harder than the sprig bow ;)
OndeTv の投稿を引用:
There is an insect bow as well which hits much harder than the sprig bow ;)


yeah... still have to kill the damn wolf spider. a thing i cant do on my own.
Sandwich-Anomaly の投稿を引用:
OndeTv の投稿を引用:
There is an insect bow as well which hits much harder than the sprig bow ;)


yeah... still have to kill the damn wolf spider. a thing i cant do on my own.
Lots of places where you can cheese a wolf spider kill if you can't handle them in face-to-face combat (which many can not, me included). Craft yourself 120ish arrows, and find a spot where it can't get to you and where you can jump up/down easily to prevent it from resetting or running too far.

Good luck :)


Edit:
Alternatively, if you don't want to cheese it like that, you can make a good old trap "Ark Survival style": Build a 2x2 set of windowed walls with a door and a stair leading into it from outside. Lure the spider in by the stair, and exit through the door. Shoot away once it is trapped, but move around so it doesn't wreck the walls too fast :)
最近の変更はOndeTvが行いました; 2020年8月27日 9時31分
Sandwich-Anomaly の投稿を引用:
having to start over i hate melee combat in this game and ranged combat is just... it took me 50 arrows to kill one bombard beetle and i still need to kill one more for the insect axe. and of course the bugs still regen to full health in an instant just by walking away.


at the very least they could have done something about upping the damage a bit for the bow.


Ranged combat in a game with enemies that are 99% melee, does that makes sense? Yes, some bugs have some sort of range, like the bombardier, orb spider, and infected mite. But overall they're melee. All difficulty would be thrown out the window if they made bows as damage efficient as melee weapons.

EDIT*, lemme update my this as im playing...the dev's have been listening and added, armor to buff bows, a passive that buffs bow dmg, and a new arrow made with crows feather that (not sure yet) deal more dmg.
最近の変更は}OA{ Gh0st Stalkerが行いました; 2020年8月27日 10時36分
Nemo 2020年8月27日 10時23分 
but melee weapons are worthless if you just get one shotted by a lady bug with full acorn armor soon as you die they full regen health. blocking pointelss you still take damage and if its any thing above a orbweaver damage they one shot you no matter your block. orbweaver still 2 shot ya though. litely the only thing i can fight in close combat is a mite, warrior ants can do if you shoot them down to 1/4 health. everything else is a nope
Nothing の投稿を引用:
but melee weapons are worthless if you just get one shotted by a lady bug with full acorn armor soon as you die they full regen health. blocking pointelss you still take damage and if its any thing above a orbweaver damage they one shot you no matter your block. orbweaver still 2 shot ya though. litely the only thing i can fight in close combat is a mite, warrior ants can do if you shoot them down to 1/4 health. everything else is a nope

What armor and weapon are you fighting ladybugs and spiders with?
blocking is not pointless. what you need to realize is there is a perfect block mechanic. When you block just before an attack would hit you you won't gain any stun meter,you wont take any damage,and you wont take any armor durability damage either.

wolfs are in fact easier than ever to kill now. now they are a joke.
OndeTv の投稿を引用:
There is an insect bow as well which hits much harder than the sprig bow ;)
Did this just come out? I know they brought out a headpiece for ranged also.
The tier 1 arrow/bow damage is pretty laughable. Its only use is to snipe aphids trying to escape on grass, but you can just throw your melee weapon at them too. They really should buff the damage on bows/arrows. Then they just need to work out alternative mechanics to stop cheese tactics.
Dreadliane の投稿を引用:
blocking is not pointless. what you need to realize is there is a perfect block mechanic. When you block just before an attack would hit you you won't gain any stun meter,you wont take any damage,and you wont take any armor durability damage either.

wolfs are in fact easier than ever to kill now. now they are a joke.
This. I feel like some people are just too impatient to learn the mechanics properly. I have played solo and in groups, and every bug feels beatable.
fallenj の投稿を引用:
OndeTv の投稿を引用:
There is an insect bow as well which hits much harder than the sprig bow ;)
Did this just come out? I know they brought out a headpiece for ranged also.

to get the insect bow you need to defeat some bugs to get the recipe by analyzing theyre parts. thats also a problem early on when you dont have any good gear to get better stuff as you need to defeat lady bugs and bombard beetles to unlock the tier 2 tools.



}OA{ Gh0st Stalker の投稿を引用:
Sandwich-Anomaly の投稿を引用:
having to start over i hate melee combat in this game and ranged combat is just... it took me 50 arrows to kill one bombard beetle and i still need to kill one more for the insect axe. and of course the bugs still regen to full health in an instant just by walking away.


at the very least they could have done something about upping the damage a bit for the bow.


Ranged combat in a game with enemies that are 99% melee, does that makes sense? Yes, some bugs have some sort of range, like the bombardier, orb spider, and infected mite. But overall they're melee. All difficulty would be thrown out the window if they made bows as damage efficient as melee weapons.

in a game where you are trying to survive ranged combat is a far better alternative to going toe to claw with a giant bug that can one shot you especially in the early game. WHEN i get better weapons for melee sure i would.
}OA{ Gh0st Stalker の投稿を引用:


Ranged combat in a game with enemies that are 99% melee, does that makes sense? Yes, some bugs have some sort of range, like the bombardier, orb spider, and infected mite. But overall they're melee. All difficulty would be thrown out the window if they made bows as damage efficient as melee weapons.

in a game where you are trying to survive ranged combat is a far better alternative to going toe to claw with a giant bug that can one shot you especially in the early game. WHEN i get better weapons for melee sure i would. [/quote]

It is, range is more times than not superior to melee in most any situations. But then i'd ask why are you going up against spiders, and lady bugs early game. It's like starting any other game and going straight to the end tier bosses. You should expect to get destroyed and it should not be easy.

It sounds like most people's complaints are being level 1 players dying to level 20 creatures. For the most part even the resources spiders and lady bugs give are useless for a while until you get other end tier resources. Also, sounds like your trying to skip the natural progression of the game; tier 0-1-2-3.
}OA{ Gh0st Stalker の投稿を引用:


It sounds like most people's complaints are being level 1 players dying to level 20 creatures. For the most part even the resources spiders and lady bugs give are useless for a while until you get other end tier resources. Also, sounds like your trying to skip the natural progression of the game; tier 0-1-2-3.


you know how to get the tier 2 axe right? you have to kill lady bugs and bombard beetles just to get the recipe for it. then you have to kill bombard beetles for parts to build said tier 2 axe. to get a lot of the tier 2 weapons you HAVE to start killing a lot of these big bugs to get the parts to build them.
最近の変更はSandwich-Anomalyが行いました; 2020年8月27日 19時28分
Are you fighting naked or with leaf armor and not blocking?

They've also changed the Bombardiers AI and acid dmg. It deals less acid dmg and uses its acid attack every3-4 melee attacks...I've also noticed they now use their acid attack exclusively if you are 10cm away.

They've also changed the lady bugs attack AI, circle around hit, watch for their attack repeat. I also tried basic arrows only as they are still "recoverable." Use grass and other foliage to mess their attack animations then hit.

Ant clubs are also tier 2, and work well against lady bugs and spiders for its stun, and it doesnt need ladybug or spider materials! Also, suggest the larva blade over the spider one, has stun and marginally worse dmg wise.

So, 2 weapons (larva blade, ant club) great against spiders and ladybugs if you. Or even better. By pass all that...use said 2 weapons to go up against a bombadier to make the insect hammer. Break some mints then make a mint hammer.

Right now the most broken thing is, you can get to a tier 3 pretty easy before you get a tier 2 axe.
i love axe, give me more advice
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投稿日: 2020年8月27日 8時57分
投稿数: 64