Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
anytime i got too high they would run away. if i let them get to far they would heal all the way up.
The came forces you to stick to combat where they can still get at you. There is a middle ground with this however.
Simply take the high ground but stay within reach. The jump on the wolf spider and the reach of the weaver is just out or range. Its in these area of the map that the weaver will sit there and take its. it screws with its pathfinding.
The wolf spider however will bob around and still try to jump at you. Once you figured this out I recommend taking both of these enemies on the ground. To give yourself an added challenge.
Oh and you can outrun the wolf spider. I'm just not going to mention how. Figure it out yourself. :)
Happy Hunting!
If you are lucky they will get stuck on terrain as they run back at you. They do need to improve the AI a bit tbh beyond just running at you. Wolf spiders do the same running away thing even though they should be able to jump at you.
I enjoy luring them to my direction when I'm on top of a ladybug.
you really do not need to jump off your high ground. Just jumping in your spot seems to mess with the AI. When i am standing still aiming my bow, they run after hitting them once. everytime i jump, they run back to me as i am standing still. then when i land, they turn and run. Jump they come back.
The AI is easy to trick into running away, coming back and getting stuck.
Let me translate this for you.. the ai spider was stuck on a rock unable to target you, after a few hits, realising it couldn't path to you, it reset.
Try the same tactic with a spider on the ground.