Grounded

Grounded

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minho8012 Jul 30, 2020 @ 3:33am
Spider too strong. Die at once. You cannot kill spiders.
Spider too strong. Die at once. You cannot kill spiders.
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Showing 61-75 of 127 comments
Dreadliane Jul 31, 2020 @ 5:28am 
On my main save I'm on day 27. About 20 hours real life time. Have not once been raided by waves/hordes of enemies that I hear happens to everyone else. Had 4 wolf spiders at different points show up to my base but I killed them then built a barrier.

Started a new save and played 6hours with my wife. Did experience 1 wave of 15ish larva and multiple waves of 10-20 ants but the ants only attacked after provocation.

Twice a wolf spider showed up and I killed them. I can now say that it must be programmed for wolfs to come seek out your structures because at least in the demo the area we chose is not an area of wolf spawns or patrol path.

It's kill or be killed deal with it.
Xplodonator Jul 31, 2020 @ 6:39am 
Originally posted by Dreadliane:
Originally posted by Elijah Hall:
Nah mate, it happens that the HP bar resets even if you're on the ground. Matter of fact, it's happened to a lot of streamers and content creators already. It's something with the pathing of them, plus it's an EA game, it's bound to have some issues.

The thing is this guy says it's a bug that "significantly nerfs" the spiders is how we "claim" to be able to kill spiders OR they are experiencing a bug that makes them unkillable.

I do believe such a bug could exist and do not doubt that streamers or others have experienced a hp refilling bug. Is this guy claiming such a thing is happening for every single spider he fights? Or did it happen once or a few times. I find it incredibly difficult to believe that such a bug would occur on such a level that someone should claim spiders are unkillable.

He sounds like a lil whiney ♥♥♥♥♥ to say that spiders are only killable if a bug happens that significantly nerfs them. As if that would be the only way that makes them killable.

I've played 50 hours of the demo and 30 hours of current version. I know the current version we are in isnt the same version but many of the same 'bugs' are still happening. The only times in my experience that a spider will instantly recover it's hp is if he de-aggros you for whatever reason during the fight. It will regen to full instantly the moment you get out of its chase range or he starts fighting other bugs and you do not re engage before combat drops for the spider.

Like the above guy said most of us who respond are just sick of crybabies who arent willing to practice or admit that its their lack of skill or lack of experience rather than blame the game.
Pray show where exactly anybody says debugging the Spiders would nerf them? Or whatever it is you try to say. I read your post thrice, and I could not really understand what you wanted to say.
Look:
Spiders ARE killable. In the state they are now. Is it easy? NO. Can I personally pull it off? Orbs yes, Wolfs NO. I have a hard time reading their erratic telegraphiing and blocking them. I can do it, but not consistently. Last time I felt that it was DS's Smaugh&Ornstein. Took me 3 days, but I finally managed. Wolf Spiders should be the same. So it IS possible.
Do they have issues that need to be fixed? YES. Glitching through objects, getting stuck, strange behaviours etc. The HP reset is most probably a bug, but I rarely encounter it; as I face them on even ground. Even IF I decide to cheese a Spider, it is usually from a place where the Spider COULD get, but for some reason prefers to eat all my arrows.
The HP thing is something that needs to be fixed, an I saw no one saying that he doesn't want it because it would nerf them.

OPness of the Spiders and their buggyness are two totally sperate things. You can kill them, simple fact. If you can't, practice. Even after bugfixing they will be hell (if not nerfed), and you STILL need to dodge and block.
RyuKajiya Jul 31, 2020 @ 6:48am 
With acorn armor and an ant club it was actually quite easy to beat three orb weavers in the flower field.
Just needs some leg work and watching the attack patterns. Ok, went through 10 smoothies to heal, but thats ok for such a fight.
The bombardier and stink beetles are actually tougher with their AeO attacks.
Dreadliane Jul 31, 2020 @ 7:11am 
At the part where the guy says "If you only need to reduce it's combat bar once as with every other enemy in the game, then do us a favour, stop telling us that "all we need is to practice" when either you are experiencing a bug that significantly nerfs the spiders, or we are that makes them unkillable.

This is the part I'm talking about sorry if you dont understand. From my understanding the guy is saying the only way spiders can be killed is if your game is "bugged" and they are significantly nerfed.
Crimzen Jul 31, 2020 @ 7:21am 
Yeah you can kill the spiders if you can stand out of their attack range but even with good gear and weapons how the hell are you meant to kill mobs of 10-15 all grouping, attacking and circling your base? Not to mention destroying anything you build to try and defend your base?

The larva and spiders are seriously over spawning and take so much to kill! If I die to a spider I die more than 8 times just trying to get my pack back! Collecting your arrows between waves of mob attacks is a joke! because half the arrows they kick under logs and leaves where you cant collect them and you no sooner hit the ground n in comes 3-5 all attacking at once- no amount of armour can defend against that!

Starting area or any area doesn't seem to matter.... Ive bases all over the map and when I start to build its safe and peaceful, but the next day its surrounded with larva and spiders.

I know the game is EA and I understand ALL the stuff that comes with EA but they need to balance things out and fast.
There are next to no aphids and weevils are near impossible to find and ladybugs? Ive seen 3, killed 3 and haven't seen any since.

I get its a survival game but at the moment its more of a 'how many times can you die simulator'
Jin Tannis Jul 31, 2020 @ 7:51am 
Agree with OP. While a challenge is good, even with armor, it's a 3 hit death and not just from spiders. The beetle, and ant queen are also crazy tough. Even on easy difficulty. My kids lost interest after getting smoked by every critter repeatedly and couldn't get their stuff back since they camp.
Xplodonator Jul 31, 2020 @ 7:52am 
Originally posted by Dreadliane:
At the part where the guy says "If you only need to reduce it's combat bar once as with every other enemy in the game, then do us a favour, stop telling us that "all we need is to practice" when either you are experiencing a bug that significantly nerfs the spiders, or we are that makes them unkillable.

This is the part I'm talking about sorry if you dont understand. From my understanding the guy is saying the only way spiders can be killed is if your game is "bugged" and they are significantly nerfed.
AAAAAH, I see. So I got somehting wrong there. Apologies.


Originally posted by Crimzen:
Yeah you can kill the spiders if you can stand out of their attack range but even with good gear and weapons how the hell are you meant to kill mobs of 10-15 all grouping, attacking and circling your base? Not to mention destroying anything you build to try and defend your base?

The larva and spiders are seriously over spawning and take so much to kill! If I die to a spider I die more than 8 times just trying to get my pack back! Collecting your arrows between waves of mob attacks is a joke! because half the arrows they kick under logs and leaves where you cant collect them and you no sooner hit the ground n in comes 3-5 all attacking at once- no amount of armour can defend against that!

Starting area or any area doesn't seem to matter.... Ive bases all over the map and when I start to build its safe and peaceful, but the next day its surrounded with larva and spiders.

I know the game is EA and I understand ALL the stuff that comes with EA but they need to balance things out and fast.
There are next to no aphids and weevils are near impossible to find and ladybugs? Ive seen 3, killed 3 and haven't seen any since.

I get its a survival game but at the moment its more of a 'how many times can you die simulator'

I agree with nearly all your points. The spawn rates are off. Larva are too many and how one is supposed to kill an army of Ants with the tools we got is a bit beyond me.
The Spiders however are really not that OP.
The base thing... really. I still have to see one solid proof, that bases attract Spiders. Usually people talk either about Wolf Spiders, which roam. Or Orb Weavers. Which only close in if you actually build too close to their nests.

There are really valid points regarding balancing, spawn rates, progression curve and so on. But ALOT of the posts all over the forum are simple whine-posts, strongly exaggerated or plain wrong.
Xplodonator Jul 31, 2020 @ 7:56am 
EDIT:
Originally posted by chevmech:
Agree with OP. While a challenge is good, even with armor, it's a 3 hit death and not just from spiders. The beetle, and ant queen are also crazy tough. Even on easy difficulty. My kids lost interest after getting smoked by every critter repeatedly and couldn't get their stuff back since they camp.

I am really sorry for your kids. But where was it ever said this game would be easy? To me, it seems pretty brutal and unforgiving. And alomst all of it gives me the feel of this being intended.
"Challenge" is a thing of definition. I DO feel challenged, in a quite comfortable and fun way. You don't. Okay. Now why again do we have to comfort the casual gamers and lower all and every challenge?
Granted, we didn't KNOW how the game would end up to be. And I guess the look fooled more than one person. Me included. Still, for my part, I am quite happy with how it turned out.
Don't get me wrong, I get your point. You can't enjoy it because it is too hard for you.
But if they nerf it now into the ground where you can enjoy it, alot of other peoples can't anymore because it's too easy.
The Ohio Question Jul 31, 2020 @ 7:58am 
Originally posted by Xplodonator:
EDIT:
Originally posted by chevmech:
Agree with OP. While a challenge is good, even with armor, it's a 3 hit death and not just from spiders. The beetle, and ant queen are also crazy tough. Even on easy difficulty. My kids lost interest after getting smoked by every critter repeatedly and couldn't get their stuff back since they camp.

I am really sorry for your kids. But where was it ever said this game would be easy? To me, it seems pretty brutal and unforgiving. And alomst all of it gives me the feel of this being intended.
"Challenge" is a thing of definition. I DO feel challenged, in a quite comfortable and fun way. You don't. Okay. Now why again do we have to comfort the casual gamers and lower all and every challenge?
Granted, we didn't KNOW how the game would end up to be. And I guess the look fooled more than one person. Me included. Still, for my part, I am quite happy with how it turned out.
Don't get me wrong, I get your point. You can't enjoy it because it is too hard for you.
But if they nerf it now into the ground where you can enjoy it, alot of other peoples can't anymore because it's too easy.
Id argue the solution would be to make it much more ez on the lowest difficulty rather then a blanket nerf then. That way pretty much everyone can play how they like jah? Options are a good thing.
Xplodonator Jul 31, 2020 @ 8:04am 
Originally posted by Who Needs Sleep:
Originally posted by Xplodonator:
EDIT:


I am really sorry for your kids. But where was it ever said this game would be easy? To me, it seems pretty brutal and unforgiving. And alomst all of it gives me the feel of this being intended.
"Challenge" is a thing of definition. I DO feel challenged, in a quite comfortable and fun way. You don't. Okay. Now why again do we have to comfort the casual gamers and lower all and every challenge?
Granted, we didn't KNOW how the game would end up to be. And I guess the look fooled more than one person. Me included. Still, for my part, I am quite happy with how it turned out.
Don't get me wrong, I get your point. You can't enjoy it because it is too hard for you.
But if they nerf it now into the ground where you can enjoy it, alot of other peoples can't anymore because it's too easy.
Id argue the solution would be to make it much more ez on the lowest difficulty rather then a blanket nerf then. That way pretty much everyone can play how they like jah? Options are a good thing.

Would probs be the absolute best solution. I am only arguing as I am so that IF an CM reads here, he sees that there are people which enjoy the difficulty. I saw a game get nerfed into auto-pilot mode once too often to not care anymore.
Aiyoku Jul 31, 2020 @ 8:06am 
I actually managed to kill spider melee 1v1 XD , but had to learn their attacks and dodge them , also it took me time to practice , wolf spiders are harder to kill than normal ones, I just wish that the blocking mechanism is faster
Xplodonator Jul 31, 2020 @ 8:09am 
Originally posted by loconaif:
I actually managed to kill spider melee 1v1 XD , but had to learn their attacks and dodge them , also it took me time to practice , wolf spiders are harder to kill than normal ones, I just wish that the blocking mechanism is faster

This SO MUCH. Either they need to speed up the swing-animations, so we can get into blocking ealier; while still having a cooldown as "attack speed" so it doesn't actually get faster. Or we need a fricken animation-cancel into blocking. It is SO often that I can't get an attack in because the bugs attack too fast one after each other...
Third idea: Make them get stunned for a brief time (0.5 sec or so) after a perfect block.
The Ohio Question Jul 31, 2020 @ 8:11am 
Originally posted by Xplodonator:
Originally posted by Who Needs Sleep:
Id argue the solution would be to make it much more ez on the lowest difficulty rather then a blanket nerf then. That way pretty much everyone can play how they like jah? Options are a good thing.

Would probs be the absolute best solution. I am only arguing as I am so that IF an CM reads here, he sees that there are people which enjoy the difficulty. I saw a game get nerfed into auto-pilot mode once too often to not care anymore.
Ah, i see your point. Yeah, allot of games do blanket nerfs, and iv never understood that,because is that not the whole point for having difficulty sliders? *shrugs*
Just parry. Wolf Spiders and Weavers have the same bite animation so if you learn the pattern for one you learn both. Parry doesn't use stamina and negates damage. TBH I think Spiders need a buff, they need an unblockable attack to disrupt this pattern.

Only thing I would Nerf is them knowing where you are 100% of the time if you are in their territory. I think that is a bug.

Otherwise, buff em
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Date Posted: Jul 30, 2020 @ 3:33am
Posts: 127