Bloons TD 6

Bloons TD 6

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DIngDongs! Dec 15, 2022 @ 5:48pm
New Boss Bloon Idea
Dreadbloons from Bloons Monket City is a really good port to BTD 6, what other boss is there? What ideas would you have for a boss bloon?
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Showing 1-6 of 6 comments
Red Sword Dec 15, 2022 @ 6:52pm 
This is a concept I haven't finished yet, but I was thinking of some sort of boss bloon that moves at about the speed of Dreadbloon, but at each skull it would teleport to the other end of the track equivalent to the length it has traveled at the beginning and move backwards as if playing reverse mode.
It will also cause other bloons (except BADs) to teleport to where it is on the map but they continue along the same way
Yeah, teleporting is about the only idea left, but even bloonarius kind of does that already by spitting moabs at the end of the track.
imag3416 Dec 16, 2022 @ 8:25am 
Originally posted by Red Sword:
This is a concept I haven't finished yet, but I was thinking of some sort of boss bloon that moves at about the speed of Dreadbloon, but at each skull it would teleport to the other end of the track equivalent to the length it has traveled at the beginning and move backwards as if playing reverse mode.
It will also cause other bloons (except BADs) to teleport to where it is on the map but they continue along the same way
doesnt the blue boss already kinda do that?
Alexander Dec 22, 2022 @ 9:36pm 
I thought of this idea about a week ago where the boss has about the same health as vortex and when it appears on screen it steals all of the money you have. Towers sell for 1% of the value of there normal price. When it hits a skull it steals some of your money and if you have below 5k dollars it speeds up.
Louis Dec 23, 2022 @ 1:57am 
Maybe a Boss that splits into three smaller, much faster versions of itself that can be slowed at each skull. Killing one of the small versions causes them to go into banished state. Once all three are killed the Boss is reformed at the location of whichever of the three got furthest.

This would make the boss require some different towers than the ones that already exist, since you need damage on multiple targets as well as slowing.

In elite it could have more skulls or spawn more small copies or both.
A boss which is associated with different gamemodes could be fun! Maybe it inverts the bloon direction when it enters, or goes backwards while having a gimmick relating to changing bloons (eg. When it loses a skull all bloons gain camo, regen or fortified properties, maybe even adding lead or ceramic properties could work for Elite?) while passively changing any bloon that touches it into a different type of bloon?

That or just- put bosses on varying modes. ABR Bosses, or Reverse Bosses.
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Showing 1-6 of 6 comments
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Date Posted: Dec 15, 2022 @ 5:48pm
Posts: 6