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Ein Übersetzungsproblem melden
(It's not a lot, I know, but it's better than nothing.)
Part of the issue here is that there are not enough campfires to effectively upgrade units to a higher state, so you're still reliant on buying upgrade in-map or getting random pulls on an upgrade round.
This can leave you straight in the dumpster if you get bad luck and don't pull a usable tier 5 by a certain point.
LOL you're an idiot. Relics (I assume you mean artifacts) are one of if not THE key to the game, aside from insta monkeys.
Campfires: Getting a new monkey or healing are the STUPISEST 2 ideas. For one thing you have a party limit, another thing once you decide to recruit a new monkey you cant cancel, and if you do you lose your campfire. (bug? If not its cuz NK doesnt want you to get a free mulligan if your choices suck)
In all monkey games 1 strong monkey is almost always better than multiple weak ones, everyone knows that.
:eyeroll:
Anyway yeah I agree legends is too hard. It needs a more gradual learning curve. Round 1 and 2 are a bit easy and Round 3+ is very hard and seems that round 5 would be near impossible for any casual player.
Skul is a good example of this. It has its own specific pool of artifacts that give extreme bonuses for extreme downsides, only accessible on the challenge mode, entirely optional. Everything else is purely helpful.
it is very context dependent.