Bloons TD 6

Bloons TD 6

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DDT Rounds, impossible without Apache Prime
I guess I don't understand the DDT's. They seem barely killable even with a maxxed heli.
I am stuck running the same strategy for impoppable, just maxxing my heli ASAP and adding camo popping moab maulers but it's gotten really boring.

What is your strategy for imploppable?
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Get money making towers like Middle Path Sniper and farms and Benjamin, having them can make impoppable much easier since you'll have a lot more money to build towers and upgrades. It can also help you experiment more with towers since if they don't end up working out you can just sell them and replace them with another tower.

Also you shouldn't forget support towers, Apache Prime really wants a MIB (3rd tier middle path upgrade for Monkey Village) to help deal with DDTs better, and Overclock (4rd tier middle path Enginner) to increase its damage output. Also stalling and slowing towers are very important, there are a lot of them in game and you should be using them if you're not.
Last edited by [—☆—] FeiNyx; Jan 9 @ 12:46am
They're camo, black, and lead. Bottom path glue and middle path village both trivialize them essentially.

Like, just get something that can damage leads and give it stealth detection.
Ad Massive Jan 9 @ 10:05am 
Bottom path ninja, with 0-2-4 will expose them and deal with many, whilst having an 0-2-4 glue gunner will help with the timing.
Originally posted by Yellow dog Funny:
I guess I don't understand the DDT's. They seem barely killable even with a maxxed heli.
I am stuck running the same strategy for impoppable, just maxxing my heli ASAP and adding camo popping moab maulers but it's gotten really boring.

What is your strategy for imploppable?

Use 2-5 Ice Monkay! (unless they changed sometang)
DDTs have camo, lead and black properties. So build stuff that can hit that.

Sub T5 middle path to kill them on spawn (+ Sub Commander for reinforced).
MIB village (2-3-0) to let nearby monkeys hit everything + Ice Monkey T5 bottom path. Or mass DPS with slow. Or T5 bottom path Monkey Ace. Etc.
Originally posted by Yellow dog Funny:
I guess I don't understand the DDT's. They seem barely killable even with a maxxed heli.
I am stuck running the same strategy for impoppable, just maxxing my heli ASAP and adding camo popping moab maulers but it's gotten really boring.

What is your strategy for imploppable?
X25 wizard
25X dartling
xx5 airplane
Originally posted by Yellow dog Funny:
I guess I don't understand the DDT's. They seem barely killable even with a maxxed heli.
I am stuck running the same strategy for impoppable, just maxxing my heli ASAP and adding camo popping moab maulers but it's gotten really boring.

What is your strategy for imploppable?
Try this link
https://steamcommunity.com/sharedfiles/filedetails/?id=3322476937
Either of the good dartling gunner paths usualy deals with them well.
Johnny Jan 10 @ 12:36am 
2-0-5 Ice, as "Dr. Heavy Pootis-Man" says,
with 0-2-5 Glue with a 0-2-0 Village, my personal favorite!
With a 5-2-0 Sniper, those DDTs will suffer greatly!
Finally, a 2-0-5 Spike Factory makes them look silly.

DDTs have a high speed and Camo along with good "hp". Take those away, and they're nothing.

Yeah, there's been MANY threads of this, but I like to help out, whenever possible.
2-3-0 village with your apache and energize it with 0-4-0 engineer.

different maps call for different strats of course but a go to for impoppable is the classic ninja/alc or sub/alc
Bleydoka Jan 10 @ 2:41pm 
5-0-2 Wizard
Last edited by Bleydoka; Jan 13 @ 6:40am
st*r Jan 12 @ 12:17am 
ur problem is the bomb shooter does 0 damage to DDTs* unless you have a X-3-X village due to the explosive resistant black property

*bomb crush actually does damage them a tiny bit
Susen Jan 12 @ 9:37am 
Originally posted by KingKickAss:
They're camo, black, and lead.
ur forgetting that they're also pink, the 3 things you mentioned are irrelivant by the time DDTs show up

DDTs are only dangerous cause their a fast moab-class bloon
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Date Posted: Jan 8 @ 10:05pm
Posts: 18