Bloons TD 6

Bloons TD 6

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Tar Pits Chimps
Guys, is this possible at all?
I was able to napsfrills it, which can be done on easy mode (nice; 1,200 more monkey money that cannot be used to buy skins or Legends).

It is not a real map but with pixel perfect placement it should be beatable.
Last edited by Reformatio; Apr 7 @ 12:07am
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Showing 1-7 of 7 comments
I'd find it really hard to believe that's possible. Pixel perfect mainly only helps for early game. Maybe someday on a better patch but the start with immediately 5 different lanes, moar glaives nerfed for midgame and the map length for 80+ rounds, naaah you'd lose. Maybe impoppable without powers or instas would be a difficult but realistic challenge for now.
Trick Apr 5 @ 11:37am 
Someone will find a way and brag about it. I personally find Expert-difficulty Chimps outrageously difficult. There is no way anybody is figuring these out for themselves, they all just watch some guide on YouTube which defeats the whole purpose imo.
Originally posted by Trick:
Someone will find a way and brag about it. I personally find Expert-difficulty Chimps outrageously difficult. There is no way anybody is figuring these out for themselves, they all just watch some guide on YouTube which defeats the whole purpose imo.
Yeah, I've got 78 BBs and I can say that most expert maps on Chimps only have one possible start. I'm impressed people found them to begin with, sometimes the placements are completely pixel perfect. Ravine, Quad, Bloody puddles, and Sanctuary have pixel perfect placements. How people found the spike factory placement on Sanctuary is beyond me. I failed it so many times even with guide.
Originally posted by Trick:
Someone will find a way and brag about it. I personally find Expert-difficulty Chimps outrageously difficult. There is no way anybody is figuring these out for themselves, they all just watch some guide on YouTube which defeats the whole purpose imo.
I've done all chimps with my own strategies. Yes, I used a guide for couple of maps for the couple first dart monkeys if there was only one way to start with precise placements but I find those starts silly.

What the other guy said about sanctuary and spike factory, it sounds a bad idea if it keeps failing. I did sanctuary with corvus, crossbow master, glaive lord and couple bottom path mermonkeys and it was one of the easiest expert maps. Tho that was before nerfs to those towers.
It was beaten with mods, the first sub that was placed had been given 4 additional range units (modded part) until round 29(?) where it was reverted to standard range

so maybe if NK gives the middle pool some form of range buff to water monkeys when tar pits is activated
I dunno about chimps without mods - I got to round 50.
Originally posted by xSil3ntd34thx:
It was beaten with mods, the first sub that was placed had been given 4 additional range units (modded part) until round 29(?) where it was reverted to standard range

so maybe if NK gives the middle pool some form of range buff to water monkeys when tar pits is activated
maybe make it a hot spring in the middle so water monkeys can relax and are able to focus better, giving them more range?
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