Bloons TD 6

Bloons TD 6

Näytä tilastot:
i dont understand how to maximise economy effect
is it worth to build any banana farms, markets on maps that have 60 levels or less?

on 80 lvl maps i usually just make one market.

what is the best way to create eventual positive income for each lvl 60/80/100/100+ maps?

on co-op games i see people making loads of farms, then selling them and playing around with the massive cash they generate
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Näytetään 1-4 / 4 kommentista
Worth? No.

You don't need farms to complete a map because each one is still balanced for CHIMPS where income generation is banned. BUT they do make normal modes quicker to get through.

This video shows the current meme worthy strat for generating money very early on https://www.youtube.com/watch?v=xwkGePTBBZQ

Not all maps will have it as easy to perform so you're best off learning the general strat and adjusting along the way. A lot of steps can be skipped and you'll still end up with a monkeyopolis before round 35 or so.

Lategame, a strong early economy makes it very easy so you only really need to get a 520 farm then fill more and more with 420 farms.
Honestly, if you're going to round 60 or 80, you might as well go to 100 to get the free monkey reward. So I'd say using farms would be good so you can just breeze through it. Also the trade ships if there is water.

For me, at least on the easier maps, if I know I'm going to go to 100, I'll my first tower and hero then get a farm as the third tower. Or the second tower, if my hero can solo for a while. After that, I just upgrade the farm/add more farms until a tricky wave is coming, like 24, 28, or 40. At 40 I'm usually good till 50 at least so 40-50 is nothing but farm growth.

After 50, gotta add a little more MOAB dps since there are more than 1. Then 59, just make sure you got a tower that can do camo/leads. By now if you've survived, you should have everything you need till 63. At this point I'm upgrading/constructing farms a bit as often as I can. Round 76 is the next tricky one, since it has a lot of regrows, but druid monkey with 0-2-0 at least solves that ezpz.

At this point, I've gotten pretty much all of my damage dealers for normal bloons. I like to get the 1-5-0 druid, since they just melt normal bloons and MOABs and a 4-2-0 plane is good against MOABs.

DDTs are their own beast. An easy & cheap way is 2-4-0 spike trap's ability. It pops them easy. Also a 2-0-5 heli with monkey intel will get them pretty easily. But at this point, money isn't an issue so you can basically buy anything you want.
Henfor lähetti viestin:
Worth? No.

You don't need farms to complete a map because each one is still balanced for CHIMPS where income generation is banned. BUT they do make normal modes quicker to get through.
Making the game quicker and easier to get through makes it worth it, though...
Henfor lähetti viestin:
Worth? No.

You don't need farms to complete a map because each one is still balanced for CHIMPS where income generation is banned. BUT they do make normal modes quicker to get through.

This video shows the current meme worthy strat for generating money very early on https://www.youtube.com/watch?v=xwkGePTBBZQ

Not all maps will have it as easy to perform so you're best off learning the general strat and adjusting along the way. A lot of steps can be skipped and you'll still end up with a monkeyopolis before round 35 or so.

Lategame, a strong early economy makes it very easy so you only really need to get a 520 farm then fill more and more with 420 farms.
then you can put a good ol' x25 banana farm in the middle and not spend monkey money while getting extra lives outside of chimps/impoppable
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Näytetään 1-4 / 4 kommentista
Sivua kohden: 1530 50

Lähetetty: 15.6.2023 klo 3.38
Viestejä: 4