Bloons TD 6

Bloons TD 6

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sinephase Jul 11, 2024 @ 1:30pm
Playing on Hard should give all lower rewards
I honestly can't understand why I'd have to replay the same map 3 times to get all rewards instead of just playing it on hard and getting all of the lower difficulty rewards as I pass the corresponding waves. Not fun, takes time.
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Showing 1-15 of 21 comments
Lex Jul 11, 2024 @ 1:44pm 
take time but take fun bloon :needy_octopus:
imag2OOO Jul 11, 2024 @ 6:30pm 
it should atleast complete the standard modes so we dont have to play maps so many times to black border

the reason it doesnt give all of them is some of them are technically harder then hard mode
Spookypizza Jul 11, 2024 @ 7:01pm 
The issue with this is that it would give too much monkey money too quickly for beating Hard without beating the previous difficulty game modes first. And because of that, it could become a dominate monkey money strategy to just beat hard mode on all of the maps first then do the other gamemodes on them later.
Last edited by Spookypizza; Jul 11, 2024 @ 7:06pm
sinephase Jul 11, 2024 @ 7:20pm 
Why would I ever want to play easier modes if I'd rather play on hard mode? It's a boring grind just to get the reward.
Spookypizza Jul 11, 2024 @ 7:23pm 
Originally posted by sinephase:
Why would I ever want to play easier modes if I'd rather play on hard mode? It's a boring grind just to get the reward.
Black borders
River Jul 11, 2024 @ 7:41pm 
Originally posted by Spookypizza:
Black borders

I'm new to the game. What do black borders get you?
Xyleenah Jul 11, 2024 @ 8:28pm 
Only same categories, if you do standard 80 waves yeah you could do 60 40 easily, but it does not necessarily mean you could do half cash, military only, primary only easily as an example
Hiroko Jul 11, 2024 @ 8:35pm 
I'm for standard difficulties being counted, but not other modes.

- nonstandard modes can be harder than 'hard' or, at least, a different experience
- reduces artificial playability. Good thing in the case of standard modes, but other modes as well would effectively remove 70% of the medals from needing to be played, and that would not be good for the game regardless of how you feel about it.
- MM for beaten modes or not? To be frank, its not needed and wouldn't be much help with just standard modes, but it would still need to give either full or partial MM to be fair to those people who wasted MM on instas/powers/continues.
- Speaking of Continues. I would say that is an automatic disqualification from earning previous mode medals if used before the appropriate round. For example, a continue on r58 would prevent normal credit but still grant easy since you already beat r40. The thought process here is that you are circumventing the cost of continuing on those other modes.

Originally posted by sinephase:
Why would I ever want to play easier modes if I'd rather play on hard mode? It's a boring grind just to get the reward.
variety, different rules. It'd be cool if we could bump some of these modes up to hard difficulty, but as is you have to play them on lower difficulties.

Originally posted by Nargacuga:
I'm new to the game. What do black borders get you?
Big banana elitism stick to wave at other monkeys with no black borders.
Last edited by Hiroko; Jul 11, 2024 @ 8:36pm
Von Herbst Jul 11, 2024 @ 9:32pm 
Originally posted by sinephase:
Not fun, takes time.
Exactly. But, yknow, instead of grinding for all the apemoney, you could buy it!

The game is a prime example for pay2progress, the stupidest monetization methode the industry came to.
Hiroko Jul 11, 2024 @ 10:01pm 
Originally posted by Von Herbst:
Originally posted by sinephase:
Not fun, takes time.
Exactly. But, yknow, instead of grinding for all the apemoney, you could buy it!

The game is a prime example for pay2progress, the stupidest monetization methode the industry came to.
A prime example would either literally require it (paywall) or practically require it (design pressure). This game does neither. It is NOT a prime example. Its at best, an afterthought.
Xyleenah Jul 11, 2024 @ 10:04pm 
Originally posted by Von Herbst:
Originally posted by sinephase:
Not fun, takes time.
Exactly. But, yknow, instead of grinding for all the apemoney, you could buy it!

The game is a prime example for pay2progress, the stupidest monetization methode the industry came to.

Its pretty fast to progress on
sinephase Jul 11, 2024 @ 11:09pm 
I'm not talking about the other modes, just the easier modes like easy and medium
Von Herbst Jul 12, 2024 @ 12:27am 
Originally posted by Mae:
Originally posted by Von Herbst:
Exactly. But, yknow, instead of grinding for all the apemoney, you could buy it!

The game is a prime example for pay2progress, the stupidest monetization methode the industry came to.

Its pretty fast to progress on
Yeah, thats why p2progress is known as the stupidest monetization method. Other than classic pay to win or pay to play (either traditional as in buying oder in paywalls like, idk, hearthstones raids(?)) its unessessary, clumpsy and preys on the weakest.

And sorry, looking at a game that is in its appeal and language clearly aiming on children while trying to sell skilltree unlocks per directlink for 5€ per tower in a match should start a lot of reaction, but not a defencemechanism for the system.
Last edited by Von Herbst; Jul 12, 2024 @ 12:34am
Hiroko Jul 12, 2024 @ 2:36am 
Originally posted by Von Herbst:
defencem echanism
You overstated the severity to justify an over-generalization. We weren't even being mean about it and you're trying to paint us as bad guys attacking you. Victim mentality, a defensive mechanism. Trying to say you were talking about kids to divert from your previous claim? Moving the goal post, a defensive mechanism. Insinuating we are being defensive? Probably true, but also projection, a defensive mechanism.:btd6thumbsup:
Typisch Jul 12, 2024 @ 4:41am 
Originally posted by Von Herbst:
Originally posted by Mae:

Its pretty fast to progress on
Yeah, thats why p2progress is known as the stupidest monetization method. Other than classic pay to win or pay to play (either traditional as in buying oder in paywalls like, idk, hearthstones raids(?)) its unessessary, clumpsy and preys on the weakest.

And sorry, looking at a game that is in its appeal and language clearly aiming on children while trying to sell skilltree unlocks per directlink for 5€ per tower in a match should start a lot of reaction, but not a defencemechanism for the system.
that is quite literally not what pay2progress is lmao
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Date Posted: Jul 11, 2024 @ 1:30pm
Posts: 21