Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
top works well as a ceramic staller or MOAB staller if you tier 5
middle path is great early/mid game but unless amassed it falls off after round 80 if not specialized or tier 5'd
bottom path works early/mid game but the moment super ceramics get involved it flops pretty harshly, more of a saturated AOE damage with no discriminate target, plus tier 5's unique effect requires you to lose lives
Also, they give 1100 bananas per ability? I doubt that, with 1100x20 equating to 22,000 cash.