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Corey 18 DIC 2020 a las 6:41 p. m.
Any tips for Impoppable and CHIMPS?
I finally finished Impoppable on Monkey Meadow... by the very skin of my teeth. It went perfectly until round 98 when I dropped the ball and failed... but I ended up scraping up the monkey cash and finishing it. Any tips for future Impoppable/CHIMPS map attempts because I want to learn how to finish them legit?
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Mostrando 16-29 de 29 comentarios
Koning Bart 19 DIC 2020 a las 10:56 a. m. 
@the.goosh222

Not sure how to multiquote so I'll just respond to every individual point.

1: Your first point is simply untrue. I just did a test run on Tree Stump on impoppable. 1 free dart monkey, one 1/0/0 ninja monkey and Adora on the left side of the tree.

I got to round 36 and managed to save up 9800+ dollars. That's exactly what you would call a safe and reliable starting game strategy that allows for a lot of flexibility. I agree that late game she's not strong. Every professional would say that there are a lot of different strategies possible and that a lot of them are situation dependant.

2: Tack zone supported by 1-2 boomerangs and an ice tower with arctic wind seems to take out everything that pops out of a moab for me, if placed well.

Wall of fire is RNG dependant. If you can find a spot where the wall will always spawn around one area of the track that's good. If you can only place the fire wizard between two seperate parts of the track it could spawn in the wrong place.

3: 10 moab maulers under a primary mentoring village single handedly take a B.A.D. down on an easy map. No heroes on the map. That's far from useless. Actually that's one of the most cost effective ways to take down ZOMGs and the BAD.
( ( < < <🤖> > > ) ) 19 DIC 2020 a las 11:24 a. m. 
Publicado originalmente por the.goosh222:
Publicado originalmente por ragefifty50:
I'm not great at Chimps..... but Impoppables are all i do
for these diamond casket points...

i start with a ninja and a free dart monkey
and that will usually get me Etienne followed
by alchemist set to strong..


my end goal is to have a

4 0 2 heli pilot and a
2 0 5 spike factory

usually by round 88

:OhMyGold:
If you're going to admit that you don't really have the expertise to be giving advice, don't give advice.

Starting with Ninja is a terrible idea. It's fine for Impoppable, but it will kill you really badly in CHIMPS. 3 Darts, a Dart and a Sub, or Sub into Sub is way better.

I don't even know where to start here. First of all, never, ever, ever, ever, ever, ever, ever go for 205 Perma-Spike. Ever. 025 is so, so, so much better, just give it a 300 Alch. Also, pairing it with an Apache Dartship? But then you don't have any DPS for lategame! Why not get Prime, maybe? Or better yet, pick one. Don't go for Prime and Perma-Spike, they're completely different strategies and the two don't pair incredibly well together. Cut one, get a ton of support for the other.

hahaha... do you have trouble with english...

my disclaimer... not good at chimps and gave no advice for chimps...

its my simple strategy for impoppable
that i posted because the OP wants that as well...

205 perma spike works every time for ddt on rounds 90 to 99

will let you know if i need your help the,goosh222
the.goosh222 19 DIC 2020 a las 11:49 a. m. 
Publicado originalmente por ragefifty50:
hahaha... do you have trouble with english...

its my simple strategy for impoppable
that i posted because the OP wants that as well...

205 perma spike works every time for ddt on rounds 90 to 99
If you're gonna confidently give advice for something, it better be good advice, and what you gave was the opposite of good advice. Also, thanks for the insult to my language capabilities when you don't know how to use periods outside of sets of threes.

205 PSpike sucks. You claim it's some kind of easy camo solo which is simply untrue. Perma-Spike is a camo solo, but on Logs with an incredible amount of support. Simply change the crosspath to 025 and give it a 300 Alch and it's so much better. Don't take my word for it, try it for yourself. The difference is astounding.
the.goosh222 19 DIC 2020 a las 11:57 a. m. 
Publicado originalmente por Koning Bart:
I just did a test run on Tree Stump on impoppable.
This seems to be where the problem is. There is a reason they're called easy maps and a reason Monkey Knowledge is banned in CHIMPS. Everything is really good when you have a ton of Monkey Knowledge and are playing on an advantageous map. MK especially, heros benefit disproportionately from it, and Adora even more than most heros. It doesn't stop here. Of course TTZ is great against ceramics (by the way, are you doing these tests on rounds past 80?) when in a perfect spot and with a ton of additional support, and of course maulers can solo a BAD on an easy map. There's nothing wrong with playing to something's strengths, but overly ideal circumstances prove nothing.
( ( < < <🤖> > > ) ) 19 DIC 2020 a las 12:06 p. m. 
Publicado originalmente por the.goosh222:
Publicado originalmente por ragefifty50:
hahaha... do you have trouble with english...

its my simple strategy for impoppable
that i posted because the OP wants that as well...

205 perma spike works every time for ddt on rounds 90 to 99
If you're gonna confidently give advice for something, it better be good advice, and what you gave was the opposite of good advice. Also, thanks for the insult to my language capabilities when you don't know how to use periods outside of sets of threes.

205 PSpike sucks. You claim it's some kind of easy camo solo which is simply untrue. Perma-Spike is a camo solo, but on Logs with an incredible amount of support. Simply change the crosspath to 025 and give it a 300 Alch and it's so much better. Don't take my word for it, try it for yourself. The difference is astounding.

LOL..... i have completed over 50 different maps....
and opened 25 diamond caskets.... because its that easy to do... with perma spike 2 0 5

its ok... this works for me.... i will let ya know if i need your help in the future...
the.goosh222 19 DIC 2020 a las 12:38 p. m. 
OP, this is going just how I originally predicted. Asking for any advice in these forums attracts a lot of people who can't discern their opinion from fact and many who are just generally incompetent. If you want to get a much better ratio of real advice/garbage nonsense, go to the Subreddit. It's honestly scary how much worse the average player here is compared to average player there.
Koning Bart 19 DIC 2020 a las 12:46 p. m. 
Publicado originalmente por the.goosh222:
Publicado originalmente por Koning Bart:
I just did a test run on Tree Stump on impoppable.
This seems to be where the problem is. There is a reason they're called easy maps and a reason Monkey Knowledge is banned in CHIMPS. Everything is really good when you have a ton of Monkey Knowledge and are playing on an advantageous map. MK especially, heros benefit disproportionately from it, and Adora even more than most heros. It doesn't stop here. Of course TTZ is great against ceramics (by the way, are you doing these tests on rounds past 80?) when in a perfect spot and with a ton of additional support, and of course maulers can solo a BAD on an easy map. There's nothing wrong with playing to something's strengths, but overly ideal circumstances prove nothing.

The thing is the creator of this steam discussion is asking for advice on easy maps (he specifically mentioned monkey meadow) on impoppable and CHIMPS, so that's what I'm giving him. So I think the problem is you might not understand the question he wants answered and you strayed away a bit from what the original discussion was about.

Strategies that are easy to implement and effective in these specific situations don't need to be meta or mathmetically the best possible. They need to do what OP is trying to accomplish at the moment. Beat Impoppable and CHIMPS mode on a couple of easy maps.

Personally I treat impoppable as a test run for CHIMPS so I don't use farms or monkey town/city there. I've beaten all except one easy map on CHIMPS and a lot of this stuff I've used is what I'm using to give OP advice now.
Última edición por Koning Bart; 19 DIC 2020 a las 12:48 p. m.
( ( < < <🤖> > > ) ) 19 DIC 2020 a las 12:58 p. m. 
Publicado originalmente por the.goosh222:
OP, this is going just how I originally predicted. Asking for any advice in these forums attracts a lot of people who can't discern their opinion from fact and many who are just generally incompetent. If you want to get a much better ratio of real advice/garbage nonsense, go to the Subreddit. It's honestly scary how much worse the average player here is compared to average player there.

above is the problem





I have just opened my 26th diamond
create with a impoppable in the loop map

on the map was

1 x free monkey 000
1 x glue gunner 310
1 x ninja 401
Etienne
1 x alchemist 401
1 x heli pilot 502
2 x ice monkey 204
1 x perma spike 205
3 x banana farm 230
3 x banana farm 420

it works everytime..


its a fun game... but people like the'goosh22 make it a chore
the.goosh222 19 DIC 2020 a las 1:01 p. m. 
Publicado originalmente por Koning Bart:

The thing is the creator of this steam discussion is asking for advice on easy maps (he specifically mentioned monkey meadow) on impoppable and CHIMPS, so that's what I'm giving him. So I think the problem is you might not understand the question he wants answered and you strayed away a bit from what the original discussion was about.

I've beaten all except one easy map on CHIMPS and a lot of this stuff I've used is what I'm using to give OP advice now.
The best strategies are also the easiest and most applicable, and just because you can doesn't mean you should. Indeed, OP wants tips for easy maps, but that want comes from a place of inexperience. What works is not enough, new players also need something they can do. I recently used Transforming Tonic to beat Skates, one of the easiest maps in the game, but would I recommend that to someone like OP? Not at all, it required some pretty high level knowledge of certain quirks with TT5, as well as a lot of testing to figure out how to stall between every round. Recommending Adora for midgame rather than Ninjalch is like telling someone to use a complicated speedrun technique to beat an easy level in a platforming game.

Also, I have BBed every single intermediate map and a few advanced maps, and I can tell you that I was way worse when all I had was every beginner map. Use your own judgement, but I would slap my past self if he tried to give people tips on these forums.
BobbyD55 20 DIC 2020 a las 6:18 a. m. 
I managed to black border some beginner maps using Obyn and 6 Druids (0-2-4/5) with a 2-3-0 monkey village. For one map I did manage to use Churchill and Wizards. I have yet to do anything past beginner since I want to black border all the beginner maps first so I am not sure if this Obyn strat works on harder maps.
DarkMatter 20 DIC 2020 a las 6:48 a. m. 
Publicado originalmente por BobbyD55:
I managed to black border some beginner maps using Obyn and 6 Druids (0-2-4/5) with a 2-3-0 monkey village. For one map I did manage to use Churchill and Wizards. I have yet to do anything past beginner since I want to black border all the beginner maps first so I am not sure if this Obyn strat works on harder maps.

I used the same strat on another bricks and off the coast.
Also, you only need 014 druids. No need 024 druids, those regrows are destroyed before they have any chance of regeneration.
the.goosh222 20 DIC 2020 a las 6:50 a. m. 
Publicado originalmente por DarkMatter:
Publicado originalmente por BobbyD55:
I managed to black border some beginner maps using Obyn and 6 Druids (0-2-4/5) with a 2-3-0 monkey village. For one map I did manage to use Churchill and Wizards. I have yet to do anything past beginner since I want to black border all the beginner maps first so I am not sure if this Obyn strat works on harder maps.

I used the same strat on another bricks and off the coast.
Also, you only need 014 druids. No need 024 druids, those regrows are destroyed before they have any chance of regeneration.
Actually, you want the Poplusts to be 204 while the Avatar is 015 so they can help out with grouped damage.
стабильность 20 DIC 2020 a las 10:23 a. m. 
well you can find many movies about that easy maps haha.. Gaining first achievement for 5 maps - easy. But after that it will be more difficult on other maps. For training - play previous map mods without banana farms.
PichuYang 21 DIC 2020 a las 6:25 a. m. 
Publicado originalmente por ItsElfo:
Just practice with towers and find what you like to play with. Everyone is different and no one plays the same.
Which is why I don't intend to give full info on how exactly a startegy works, or discussing META. Because I believe understanding how the game works is much better than keep talking META. Yes, understanding META helps, but META don't necessarily brings in fun factor. Aside from that, OP is only asking Tips.

Which is why tower balancing over this year isn't pointless. For the sake of medal hunting it is another story.

We all appreciate elitism but sometimes Elite Sniper lost a CHIMPS run because he is overconfident with Sharpnel buff.

If Adora is really staying at shadow, tell us more, like does she is fun to use on some maps, or how to utilize sacrifice ability to milk the most out of it. These kind of story actually do helps, if players understand a tower more, and really understanding the purpose, they give better feedback for dev as reference.

Our final goal is to encourage players enjoy more CHIMPS instead of treating it as "elite" only modes. Map category exists for reasons.

Publicado originalmente por ;3995220924722127665:
For training - play previous map mods without banana farms.
Or play Hard Odyssey with CHIMPS rule. Medium will do as well, but I tried most of them even without heavy META or Tier 5 usage. This is also due to Odyssey isn't really "Hard", like higher starting cash, not all facing R81+, not always pick tough maps, and lesser Alternate Bloon Rounds mode.
Última edición por PichuYang; 21 DIC 2020 a las 6:58 a. m.
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Publicado el: 18 DIC 2020 a las 6:41 p. m.
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