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The pops have to be done by that tower though so any paragons or other towers taking the pops will reduce the amount the BMA does.
If you can put the BMA close to the beginning of the track with all other towers further down the track then the BMA will get more pops and speed up the process.
Map: Hedge
hard, double moab hp, max out starting cash/lives, 120 start round, 139 end round
Moab and Ceramic HP all the way up. Other sliders all the way down.
Near track entrance,
105 BMA
250 Ice
several 104 Glue
420 Village
250 Village
2x 230 Heli (pursuit)
2x 030 Heli (pursuit)
Leave everything on first except the heli's
A little further back, add a 024 boomer, to help group ddt/moab that are speeding past slow zone.
Near track end, w/e you want as long as it doesn't add lag or deal damage from across the map.
Turn on Auto Start and fastforward. Go make food, watch tv or something. Results for like a 10-15 minute afk:
https://steamcommunity.com/sharedfiles/filedetails/?id=2913626108
If you want to be a little more active in the process, just do rounds 131-132 over and over. 18 Fort ZOMG followed by nearly the same thing.