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For sure. Your hero isn't what takes you through Chimps - it is being patient and a willingness to wait and go T5 on something which is saving up a lot of money.
Meadows has no water so it requires a kinda-different variation of game play as you lose a couple really good towers one being the submarine.
1. they're actually affordable. other heroes are catastrophically expensive and you won't be able to place them until like, level 25 or something terrible.
2. Quincy's early camo detect and anti-lead properties can be janked with a bit of careful placement and timing to avoid having to dish out for an upgrade and save for precious income boosts so you're not bankrupt the whole game.
3. Obyn's and quincy's level 3 ability can make or break you on early levels, where gaining cash for expensive upgrades is a priority.
the drawbacks are that their usefulness drops off after level 70, where it becomes apparent that you went the (necessary) cheapskate route with your hero, quincy's voice is obnoxious (can be circumvented by muting heroes) and that Obyn in particular is somewhat RNG in terms of if he's successful or fails you.
Not a fan of Obyn because of RNG; regardless a lot of chimps is trying to build a strategy that requires no RNG or reduces RNG to an insignificant complication.
Until you get to mid-level/advanced maps you really want to have basic strategies that use limited 'powers.'
To that point - on advanced maps Quincy/Obyn aren't often the 'best choice.'
Random Number Generator.
It means there is an algorithm (a program formula) that exists in a game for a particular type of action and although fixed in some regard it is random in other aspects.
In the case of Obyn - you don't get to place your thorns or your trees - but they will spawn in a limited range that is his sphere of attack but - it is random where they show up. This can sometimes break your strategy by spawning in the wrong spot or on the wrong path.