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Surely you can ask NK add level or medal restrictions, so a new player can only play Monkey Meadow Impoppable if they got the medal in Single Player; or completely remove restrictions. But either ways, each have their own problems.
Like I always said, aisde from having better direction to let player understand this game (role tag, advanced tutorial, special mission), no matter how NK "fix" co-op, players will always feel unhappy about it.
I am referring to Impoppable and CHIMPS game mode cannot be set to Public:
You can play Ravine with Alternate Bloon Rounds on Public because you have 100 Lives. In Impoppable, you no longer can use Mana Shield. This also means it is far easy to lose the game simply because you have 1 life, despite the Road Spikes.
Do you know why YuGiOh main protagonist can wins despite bad situation? Because their life point and deck count is not zero. Same as how BTD 6, as simple as that. If you play with random Public Impoppable on any map, you're very likely to lose without ever having another chance of redemption after a minor leak. To prevent such chaos rant happening, it was locked to Public.
If you manage to win at least one game in a certain mode like chimp on your own, I see no reason why you shouldn't be allowed to play it in mp, and, as well, if you are not able to win it in a sp game, you shouldn't be allowed to join such mp games.