Bloons TD 6

Bloons TD 6

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Misa Feb 4, 2021 @ 5:44pm
Bloons TD 6 vs Kingdom rush
I am torn between getting on of these two, I know this is Bloons forum but can you objectively tell me which one is better and why? Thanks
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Showing 1-14 of 14 comments
Genevir Feb 4, 2021 @ 5:54pm 
Bloons is harder, gives you more freedom and has more content when it comes to towers. It also has co-op, it's laggy but it has it.

Kindgom rush has better graphics and enemy variety.

Bloons also has a shop with real money that can make 90% of the game unlosable but as long as you don't touch that bloons is a better experience imo.
Last edited by Genevir; Feb 4, 2021 @ 5:56pm
WomboCombo Feb 4, 2021 @ 6:07pm 
for me, BTD has more replay value. KR is more interactive, but gets stale faster.
it comes down to personal preference really.
Atari Feb 4, 2021 @ 6:14pm 
I've played both from the old flash days so I'm a little biased.

I find Kingdom Rush to be a bit slower and the use of skills and building placement is important (and building placement is limited to a set number every map). For BTD6, I find the battles to be faster paced and more options on how to win maps due to the wider variety of units.

BTD6 also gets regular updates 2+ years after release (for example, we just got a new map) while I don't remember the last time I got a massive update in a Kingdom Rush game.

BTD6 goes on sale often for $0.99 so you can pick it up pretty cheap. I believe the rumor I heard is another sale is coming soon.

Speaking of tower defense games that started in the old flash game realm...Any love for Gemcraft? :happycthulhu:
PichuYang Feb 4, 2021 @ 6:28pm 
Kingdom Rush don't have a lot of replay value because it doesn't have important mechanic such as Targeting priority and lack of crosspathing. It makes Starter Hero literally the best choice, especially passive timed abilities can be wasted on unnecessary times. (Trust me, you will hate it) For certain versions, it don't reward you on beating Hard, which is something I hate about.

The BTD6 IAP take away the fun and learning process from this game. Just play as normally as it would, and experiment with tower upgrades. Variety is very important in a TD game, not just more meaningless towers, but make good use of existing one. Your biggest enemy in this game isn't the enemy type, but map layout and limited economy.
Last edited by PichuYang; Feb 4, 2021 @ 7:19pm
Biometrix Feb 4, 2021 @ 6:28pm 
To answer OP, I like the Bloons series more as there's more "to do" but the games are different pertaining to Story, strategy, Towers, etc.
Originally posted by Atari:
Speaking of tower defense games that started in the old flash game realm...Any love for Gemcraft? :happycthulhu:
Speaking from experience, I never really got into Gemcraft but then again I really despise "merge" mechanics in games.
Genevir Feb 4, 2021 @ 6:54pm 
Originally posted by CatChu:
As opposed to someone said, you don't have to touch any in-app purchase in BTD6.

If you're talking about me, you're not opposing me, we literally said the same thing. I said the experience is better when you don't spend real money on the game.
PichuYang Feb 4, 2021 @ 7:16pm 
Originally posted by Genesis:
I said the experience is better when you don't spend real money on the game.
My mistake. The experience is indeed better without spending IAP, unless OP view it as a mean to support as well.

IAP doesn't make 90% of the game unlosable, because it isn't. It takes away learning process instead. There are players with Double Cash mode still lose because they don't know how to make good use of money, they only know how to make more money. Just like in real life, there must have a balance between income and spending, and BTD6 IAP only helps on "income".

That's why they should really add in clarification for those purchases.
Last edited by PichuYang; Feb 4, 2021 @ 7:29pm
Genevir Feb 4, 2021 @ 7:32pm 
Originally posted by CatChu:
Originally posted by Genesis:
I said the experience is better when you don't spend real money on the game.
IAP doesn't make 90% of the game unlosable, because it isn't.

Maybe not when you're very new to the game but after about 10 hours of playing at best you will learn enough to win every map if you buy double cash and other things.
caw Feb 4, 2021 @ 7:34pm 
play bloons cuz i havent play kingdom rush
and cuz im still playing this game

so bloons it is xD
also id imagine bloons community is bigger
their subreddit is very active from what ive seen
so if u r ever stuck u can just google

idk lmao xD so random :lunar2019deadpanpig:
PichuYang Feb 4, 2021 @ 7:36pm 
Originally posted by Genesis:
Maybe not when you're very new to the game but after about 10 hours of playing at best you will learn enough to win every map if you buy double cash and other things.
It won't. Because of being carried.
Learning process will only happen if players have their hands not being hold by games. Monkey Knowledge is also holding player hands, so 10 to 50 hours aren't enough. Moreover with Double Cash on.

Learn enough to win every "Beginner" map is indeed possible with or without IAP. Without IAP it's just getting faster.
Last edited by PichuYang; Feb 4, 2021 @ 7:40pm
Genevir Feb 4, 2021 @ 7:47pm 
Originally posted by CatChu:
Originally posted by Genesis:
Maybe not when you're very new to the game but after about 10 hours of playing at best you will learn enough to win every map if you buy double cash and other things.
It won't. Because of being carried.
Learning process will only happen if players have their hands not being hold by games. Monkey Knowledge is also holding player hands, so 10 to 50 hours aren't enough. Moreover with Double Cash on.

That doesn't apply to everyone. Some people play the game for a bit without spending money and learn stuff and decide to buy double cash later. Some come from btd5 so they are already familiar with a lot of the things.

You said it yourself that the game isn't designed for doublecash, which means that it breaks the game and it's really hard to lose with it. 90% of the game will be really easy for most people that buy double cash. You don't need to be Einstein to figure out how to win with it after playing for a bit. You don't need the same level of knowledge as base game to win, most people can figure it out pretty fast.
Last edited by Genevir; Feb 4, 2021 @ 7:50pm
PichuYang Feb 4, 2021 @ 8:28pm 
Originally posted by Genesis:
You said it yourself that the game isn't designed for doublecash, which means that it breaks the game and it's really hard to lose with it. 90% of the game will be really easy for most people that buy double cash. You don't need to be Einstein to figure out how to win with it after playing for a bit.
On paper, yes.
When playing harder maps in non-Standard modes, it gets tricky, such as Half Cash. Because they are getting used with having too much money on hands, or popping too many Powers/Instas, they don't know how to beat those map and modes.

It already happened to 2 players over recent threads, so I believe there are more out there. It doesn't apply to Expert map only, even Advanced map could have such issue.
Last edited by PichuYang; Feb 4, 2021 @ 8:29pm
Smokey Feb 4, 2021 @ 11:11pm 
Would self prefer Warstone TD anytime over Kingdom rush, so maybe its worth to check that out too :conf:
Ninja Zyborg Feb 5, 2021 @ 9:14pm 
I remember KR as having much less tower variety, personally I'd take bloons over it any day.
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Date Posted: Feb 4, 2021 @ 5:44pm
Posts: 14