Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
BTD6 has a similar thing going on. You can buy an easy mode the game wasn't designed around at all. Powers and Double Cash are effectively harmless toys. They're not at all comparable to the aggressive pay to win mechanics people use that word for.
With one exception. One thing thats better than a cash drop and applies every game and can only be bought with real money. But hey it doesn't work on chimps anyway and I'd rather it help fund game updates than not be there. Doesn't make my game any worse.
This is due to the bad experience of having "free" Double Cash mode in BTD5 Steam, even though there is Mastery mode, but it doesn't promote a good gaming environment:
https://www.reddit.com/r/BTD5/comments/8abxrx/was_really_enjoying_this_game_until_i_read_about/
I think it's the necessity of it. It's such a power spike hidden behind a paywall with no real drawbacks.
That's because you are on the lesser version of BTD5, Mobile. Come play steam version, all the stuff behind paywalls is buyable with monkey money.
"with no real drawbacks" Woah.
----------
So let's say in BTD6, is there any drawback? Yes:
https://steamcommunity.com/app/960090/discussions/0/3115896179325616751/
See post #9 to #13. PS: I am only showing evidence, doesn't mean I am attacking any player.
The OP has problem on beating Half Cash mode even with Double Cash mode on. Why?
"with no real drawbacks" I don't think so. This is a serious drawback.
Because the whole game itself is never designed for Double Cash mode, or having an alternate mode to fit into "free" Double Cash mode":
https://www.reddit.com/r/btd6/comments/8r4sdc/the_effects_of_double_cash_mode/
The OP wrote the whole thread because CHIMPS mode was not dominant at that time, however, it is still worth to read.
The developer said that the whole game isn't designed for Double Cash mode. What does that mean with that high price of DC mode?
It is a way to support developer, not a proper way to play the game.
Continuing to argue DC mode is P2W won't change anything, because if you try to fit a giant beach ball into a small basketball hoop, it won't work.
This game is heavily designed based on how player perceive a tower's value. It isn't just I put this tower 4 | 2, and that tower 2 | 4. It's more than that.
------------
How about Monkey Knowledge? It is a more balanced counterpart for BTD5 Steam DC mode. You get something rewarding based on your action, that don't completely ruin your normal gameplay, and still being able to adapt CHIMPS mode. Which is much fair, more fun, and most importantly, doesn't heavily promote a negative gaming environment.
I hope I make these clear to the OP. That's all I will say.
Pretty sure that is the very nice topic creator. Although I'm pretty sure Steam doesn't show who gives an award so unless the person giving them away tells then it'll remain a mystery.
Yeah, I really don't get why he's so adamant. This is not the type of game that 'Pay to Win' really applies to, nor is it Freemium.
Yes, you can blitz through (almost) everything if you pay for all the Monkey Knowledge, Double Cash and spam powers on literally every level, but if you're going to do that, why the hell did you even buy the game? That removes any possible challenge the game could have to the point I don't understand how it would even be fun anymore.
About the only thing I can think of are Races... but can you even use powers and x2$ in those?