Bloons TD 6

Bloons TD 6

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john gears of war 2021 年 3 月 17 日 下午 1:35
How do you beat round 95?
This stupid round is impossible, how do I get past it?
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正在显示第 16 - 23 条,共 23 条留言
HorribleGamer 2021 年 3 月 18 日 下午 1:36 
引用自 Evilsod
引用自 kitt
4-2-0 Sniper also good (set to strong), even better when in range of the MIB Monkey Village/Alchemist

What? That is barely going to do a thing to Round 95.

A simple method for obliterating DDTs on easier maps is a 2-0-5 Tack Shooter on a choke point below the path (boosted with 3-2-x village for Camo vision and bonus stats and the standard 4-x-x alchemist).

LOL sniper got me to 150 bro
Ninja Zyborg 2021 年 3 月 18 日 下午 7:21 
302 super
PichuYang 2021 年 3 月 19 日 上午 12:50 
引用自 Evilsod
This was my take on the challenge ^^
https://steamcommunity.com/sharedfiles/filedetails/?id=2428531206
What I did on that picture is playing "Zifan's Challenge" with CHIMPS rule. It isn't real CHIMPS ofc, but not having Monkey Knowledge and Income could changed a lot of things.

I used Quincy simply bcs most other Heroes have better late game control.
So I'm locked myself into heavily relying on Juggernaut, Super Maelstrom, Maim MOAB, Ground Zero and Sentry Paragon.

My game plan was simply use 2 Maim MOAB to stall ZOMG/DDT for Ground Zero timing. Maelstrom and Quincy are enough to shred MOABs, but not the Round 81+ Super Ceramics. That's why in that situation it is reasonable to have 2 Maim, even without Sentry Paragon and Overclock.

Sauda also benefit a lot even it is just a brief stall on DDT. Juggernaut and Super Maelstrom are not as reliable as GZ to clear Super Ceramics.

----
引用自 M o n k e
plasma accelerators (i haven't tested to much but I think they have strong potential)
The "spacing" problem still exists, and Plasma Accelerators need to be micro in order to focus damage on individual DDT. Permaspike and Spikeballs need something else so their spikes are not being consumed far too much.

That's why upgrades like Dark Knight and Downdraft has better synergy with Spikeball. Because they're easier to control and cheaper, has dedicated MOAB/Ceramic counter.

I'm not saying P.Accelerator is bad, but Mauler spam should not involve spikes and Dartling, get common stallers and Downdraft instead. Bcs you just literally micro single tower to make Maulers optimizing their attack, rather than chasing Super Ceramics.

I will never recommend Mauler spam without Striker but a single MIB, which is expensive, redundant and not as good as a 4-2-0 Village.

引用自 Ninja Zyborg
302 super
Depending on situation, sometimes 2-0-3 Dark Knight is far more effective than a Sun Avatar backed by Alchemist, by splitting MOAB and Super Ceramics jobs to different group of towers instead of just single one.
最后由 PichuYang 编辑于; 2021 年 3 月 19 日 上午 1:19
Evilsod 2021 年 3 月 19 日 上午 1:43 
引用自 CatChu
What I did on that picture is playing "Zifan's Challenge" with CHIMPS rule. It isn't real CHIMPS ofc, but not having Monkey Knowledge and Income could changed a lot of things.

I used Quincy simply bcs most other Heroes have better late game control.
So I'm locked myself into heavily relying on Juggernaut, Super Maelstrom, Maim MOAB, Ground Zero and Sentry Paragon.

My game plan was simply use 2 Maim MOAB to stall ZOMG/DDT for Ground Zero timing. Maelstrom and Quincy are enough to shred MOABs, but not the Round 81+ Super Ceramics. That's why in that situation it is reasonable to have 2 Maim, even without Sentry Paragon and Overclock.

Sauda also benefit a lot even it is just a brief stall on DDT. Juggernaut and Super Maelstrom are not as reliable as GZ to clear Super Ceramics.----

Yeah, I figured from the price on the Ace that you'd disabled MK and were running it a pseudo CHIMPS.
I've just been dossing around with Wingmonkey lately, even if its totally impractical for CHIMPS.
PichuYang 2021 年 3 月 19 日 上午 3:44 
引用自 Evilsod
I've just been dossing around with Wingmonkey lately, even if its totally impractical for CHIMPS.
Bomber Ace attack is not completely useless though, even in CHIMPS and lack of Wingmonkey. Beginner maps such as Park Path usually have some sweet spot for a nice Ice stalling to let those Bombs drop on frozen bloons. Just don't spam Bomber Ace because it is unnecessary. Use it as early defense and future Ground Zero.

You can even pull off a TSAR on Expert map, but needs a lot of playtesting.
https://www.reddit.com/r/btd6/comments/lu86ip/bloody_puddles_chimps_with_tsar_bomba_and/
https://youtu.be/ZMDFSb-BW8M
最后由 PichuYang 编辑于; 2021 年 3 月 19 日 上午 3:57
Evilsod 2021 年 3 月 19 日 上午 4:38 
Oh I know Bomber Ace is actually pretty effective if you get the positioning right, I was referring more to the completely OTT spam of them. And obviously GZ is very powerful.

Since I'm still playing through the easier maps, major delay strategies like the ice monkey aren't something I've needed to use much. Impressive to see it used so effectively though!
STOPTHIS 2021 年 3 月 19 日 上午 11:57 
引用自 Evilsod
引用自 kitt
4-2-0 Sniper also good (set to strong), even better when in range of the MIB Monkey Village/Alchemist

What? That is barely going to do a thing to Round 95.

A simple method for obliterating DDTs on easier maps is a 2-0-5 Tack Shooter on a choke point below the path (boosted with 3-2-x village for Camo vision and bonus stats and the standard 4-x-x alchemist).
I dont think that tack shooter is that good after the nerf
H0LABANANA 2021 年 3 月 19 日 下午 6:38 
引用自 STOPTHIS
引用自 Evilsod

What? That is barely going to do a thing to Round 95.

A simple method for obliterating DDTs on easier maps is a 2-0-5 Tack Shooter on a choke point below the path (boosted with 3-2-x village for Camo vision and bonus stats and the standard 4-x-x alchemist).
I dont think that tack shooter is that good after the nerf
*sigh* It's still good, don't underestimate it just because of its range. Alch buff plus primary training makes it still have really good range and double damage.
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发帖日期: 2021 年 3 月 17 日 下午 1:35
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