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2/2/2/1.
You need >50K cost of the sacrifice of 3 of 4 category types. Prime, military, magic, support for the Sun Temple.
1/1/1/0 is optimal as stated above.
Depending on the type you use you will get different modifiers.
You need >50K cost of the sacrifice of 4 of 4 category types. Prime, military, magic, support for the Sun God.
Vengeful are the more powerful version of Sun God but require you to have a 0/0/5 and 0/5/0 Super Monkey in play prior to sacrifice and not within range of the sacrifice + MK.
Adora or Eti are the preferred heroes for 'long log' games.
Monkey banks 2/4/0 are the way you finance these strategies with Druids 0/4/0.
Optimal setup is a 2/2/2/1 as stated above.
For rounds greater than 200 you will want a Perma brew monkey on your VTSG and you will want to maximize ultraboost (10x) on each VTSG you create and constantly Overclock them using Engineer monkeys.
It is argued 5/2/0 is the better set up for the VTSG because having maximum range is more beneficial to knock back against MOAB types i.e. BADs.
First iteration of sacrifices is 1/1/1/0 (Temple)
Second iteration of sacrifices is 1/1/1/1 (God)
Sorry, what are we classifying as late-game here? Round 81-100, or 101+ freeplay?