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Ilmoita käännösongelmasta
Good gameplay on iPad where you point with your finger, almost unplayable on PC because of this problem...
Hope you will fix this...
Unity game engine does not incorporate any type of mouse cursor sizing so the devs said they have turned the matter over to Unity to add something in the engine to support this. Until Unity fixes the issue, the devs hands are tied.
What an engine!
This is a joke, right?
And yes, it seems they have no knowledge how to make a mouse cursor bigger. Haha!
My opinion concerning this first world problem...
What part of that is so confusing to you?
After digging a bit, the max pixel size is 32 x 32. Unity uses an auto feature that adjusts your texture to a 32 x 32 pixel box.
And here is the coup de grace
Q Is this the way to get a high-performance hardware rendered cursor in a larger than 32x32 size?
A Hardware cursor size limits are completely platform dependent. If you're on Windows, for example, there is no way to increase the hardware cursor beyond 32x32.