Bloons TD 6

Bloons TD 6

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Oliver #MAGA Mar 29, 2020 @ 1:38pm
Best strategy for magic monkeys only?
Sometimes I can do well in this mode and other times I mess up on different rounds. Is there any strategy that generally works well on beginner and intermediate maps? Any advice helps.
Originally posted by PichuYang:
1) Use Obyn as hero choice due to pierce and range buff to Magic Monkeys. Bramble also deal dmg to camo and MOAB.

2) Start with Ninja, later buffed with Alchemist potion. Can handle R40 MOAB well with 4-0-1 upgrade and 3-0-0 Alchemist buff.

3) Use 1-4 Alchemist with bottom path to make money (1-0-4), and place near entrance. Lead transformation gives a lot but if other lead popping towers are nearby it will ruin income. Use unbuffed 3-2-0 Ninja to uncamo Ceramics and knock them back to Alchemist in a straight line for gold, and add Shrinking Apperentice for camo leads.

4) Common late game tower: 3-0-2 Sun Avatar, 1-3-0 Alchemist, 4-0-2 buffing Alchemist, 5-0-2 Archmage, multiple Arcane Spikes, Grandmaster Ninja + 20x 1-3-0 Shinobi, 0-1-5 Avatar of Warth backed with 5 0-1-4 Durids.

5) Only sharp objects and Sun Avatar with certain Monkey Knowledge to be able to pop purple bloons. Don't get super happy without the knowledge and upgrade all Super Monkeys with top path, but without leaving a decent Ninja.
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The author of this thread has indicated that this post answers the original topic.
PichuYang Mar 29, 2020 @ 2:27pm 
1) Use Obyn as hero choice due to pierce and range buff to Magic Monkeys. Bramble also deal dmg to camo and MOAB.

2) Start with Ninja, later buffed with Alchemist potion. Can handle R40 MOAB well with 4-0-1 upgrade and 3-0-0 Alchemist buff.

3) Use 1-4 Alchemist with bottom path to make money (1-0-4), and place near entrance. Lead transformation gives a lot but if other lead popping towers are nearby it will ruin income. Use unbuffed 3-2-0 Ninja to uncamo Ceramics and knock them back to Alchemist in a straight line for gold, and add Shrinking Apperentice for camo leads.

4) Common late game tower: 3-0-2 Sun Avatar, 1-3-0 Alchemist, 4-0-2 buffing Alchemist, 5-0-2 Archmage, multiple Arcane Spikes, Grandmaster Ninja + 20x 1-3-0 Shinobi, 0-1-5 Avatar of Warth backed with 5 0-1-4 Durids.

5) Only sharp objects and Sun Avatar with certain Monkey Knowledge to be able to pop purple bloons. Don't get super happy without the knowledge and upgrade all Super Monkeys with top path, but without leaving a decent Ninja.
Conqueeftadoor Aug 28, 2024 @ 6:51pm 
I sugest using 4-2-0 Ninja instead of the 4-0-1
Mike Aug 28, 2024 @ 11:09pm 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Date Posted: Mar 29, 2020 @ 1:38pm
Posts: 3