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2) Start with Ninja, later buffed with Alchemist potion. Can handle R40 MOAB well with 4-0-1 upgrade and 3-0-0 Alchemist buff.
3) Use 1-4 Alchemist with bottom path to make money (1-0-4), and place near entrance. Lead transformation gives a lot but if other lead popping towers are nearby it will ruin income. Use unbuffed 3-2-0 Ninja to uncamo Ceramics and knock them back to Alchemist in a straight line for gold, and add Shrinking Apperentice for camo leads.
4) Common late game tower: 3-0-2 Sun Avatar, 1-3-0 Alchemist, 4-0-2 buffing Alchemist, 5-0-2 Archmage, multiple Arcane Spikes, Grandmaster Ninja + 20x 1-3-0 Shinobi, 0-1-5 Avatar of Warth backed with 5 0-1-4 Durids.
5) Only sharp objects and Sun Avatar with certain Monkey Knowledge to be able to pop purple bloons. Don't get super happy without the knowledge and upgrade all Super Monkeys with top path, but without leaving a decent Ninja.