Bloons TD 6

Bloons TD 6

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DDT seem OP is the Mortar Monkey the only help ?
3 heli pilots 1 with moab push can barely take 1 or 2 down, is there something better? As I said seems OP since 1 can end your track run even with 325+ lives (close to the most I've had)

This cost to get to the motrar attack that strips them of their camo is ridiculous high, imo.
Last edited by Death2Gnomes; Feb 2, 2020 @ 1:32am

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Showing 1-15 of 38 comments
Elvarion Feb 2, 2020 @ 2:05am 
I really like using a 025 Ice tower backed up by a 020 Village (For camo detection)
The ice tower does some massive dmg and also slow the DDT by quite alot.

502 Wizard is pretty powerful also

Or just make sure your best towers have a 020 Village for Camo detection (030 if they need lead popping power also)
Na Feb 2, 2020 @ 2:53am 
Heli should be 5-2-0 or 5-0-2 + village 2-2-0.
Shiroe (cortana) Feb 2, 2020 @ 10:11am 
well any tower with camo detection works ...
Ykario Feb 2, 2020 @ 12:12pm 
Originally posted by Shiroe (Cortana):
well any tower with camo detection works ...

Nope. You need Lead Popping Power + Camo for them. They're just basically Camo Lead Blimps
I mean if you're absolutely on a budget, plop down a 0-2-0 Village and spam 4-0-2 Snipers around it prioritized to strong.

If you're looking for a one-tower solution, I think a 5-x-x village is the cheapest tower that can take them down fairly easily, provided you've enough track to work with.
Last edited by Cowmunist Leader Moo Zedong; Feb 2, 2020 @ 3:10pm
Originally posted by Sodium:
Heli should be 5-2-0 or 5-0-2 + village 2-2-0.
why not 2-0-5 or 0-2-5?
besides, all you need to do is upgrade the village to 2-3-0 and boom, all over
comanche commander + MIB >>>>>>>>>>>>>>>>>>>>>>>>>>> apache prime + 2-2-0 village
Last edited by Mami The Beer Baron; Feb 2, 2020 @ 3:13pm
Ykario Feb 2, 2020 @ 3:39pm 
Originally posted by the one who eats thafnine's ass:
Originally posted by Sodium:
Heli should be 5-2-0 or 5-0-2 + village 2-2-0.
why not 2-0-5 or 0-2-5?
besides, all you need to do is upgrade the village to 2-3-0 and boom, all over
comanche commander + MIB >>>>>>>>>>>>>>>>>>>>>>>>>>> apache prime + 2-2-0 village

No. Apache Prime does way more damage than Comanche
noah9942 Feb 2, 2020 @ 4:52pm 
lol apache prime far, far out performs comanche. been that way since like v8.0 or so
Ykario Feb 2, 2020 @ 4:53pm 
Originally posted by noah9942:
lol apache prime far, far out performs comanche. been that way since like v8.0 or so

Yeah it's like that since the nerf of all "Sub-Towers" that don't get the buffs the Primary Tower gets
Originally posted by Ykario:
Originally posted by noah9942:
lol apache prime far, far out performs comanche. been that way since like v8.0 or so

Yeah it's like that since the nerf of all "Sub-Towers" that don't get the buffs the Primary Tower gets
you are forgetting about pushing bloons back right?
if you want to play that way, 2-5-0 monkey ace alone beats them both.
Ykario Feb 2, 2020 @ 8:23pm 
Originally posted by the one who eats thafnine's ass:
Originally posted by Ykario:

Yeah it's like that since the nerf of all "Sub-Towers" that don't get the buffs the Primary Tower gets
you are forgetting about pushing bloons back right?
if you want to play that way, 2-5-0 monkey ace alone beats them both.

But pushing back MOABS isn't really interesting. It's interesting only for round 40, 60, and 80. Where there is only one moab. After that, the Push Back si too small to be interesting, for it's price.
NerdigerNerd Feb 2, 2020 @ 9:06pm 
support ape with the big trap works wonders.
Vertex Feb 2, 2020 @ 9:18pm 
I ran into a problem at round 99 on Haunted with the camo DDTs. The best solution is to slow them down with a couple 0-2-3 glue gunners inside a 0-2-0 monkey village for camo detection.

Then you just need an effective tower with camo detection to kill them. I prefer to use a 3-2-0 super monkey because it's more effective for this purpose than a 5-0-2 wizard monkey.

It's too expensive to strip the camo with motor monkeys, if the bloons come from two sides. And you can't use spike factories if the bloons exit in the same direction they enter.
Last edited by Vertex; Feb 2, 2020 @ 9:21pm
Vertex Feb 2, 2020 @ 9:53pm 
Originally posted by the one who eats thafnine's ass:
Originally posted by Ykario:

Yeah it's like that since the nerf of all "Sub-Towers" that don't get the buffs the Primary Tower gets
you are forgetting about pushing bloons back right?
if you want to play that way, 2-5-0 monkey ace alone beats them both.
If you're building a monkey ace, it should be 5-0-2, unless you're in co-op and have tons of cash. Power it up with a 2-2-0 monkey village and a 4-0-2 alchemist.
Originally posted by ᵡᴳḽᴰ::Vertex:
Originally posted by the one who eats thafnine's ass:
you are forgetting about pushing bloons back right?
if you want to play that way, 2-5-0 monkey ace alone beats them both.
If you're building a monkey ace, it should be 5-0-2, unless you're in co-op and have tons of cash. Power it up with a 2-2-0 monkey village and a 4-0-2 alchemist.
tsar bomba is probably one of the best helpers ive had in lategame as it massacres anything below a BAD without much problems.
and even then, i generally go 2-5-0 monkey village to boost all of my towers.
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Date Posted: Feb 2, 2020 @ 1:31am
Posts: 38