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Nope BTd1 and BTd2 are freely developed for the browser
https://www.kongregate.com/games/Ninjakiwi/bloons-tower-defense
https://www.kongregate.com/games/Ninjakiwi/bloons-2
I played those parts on Kongretgat years ago!
https://www.kongregate.com/search?q=bloons
When do you Think next Free feature get monetized?
I would be fine with it if new MK was paid. As in the newly added ones. Not what was free to me two days ago.
Arbitrarily adding MM, years after release to something you unlocked when levelling I am not fine with.
You can gain up to 180K by doing every medals on all maps. And that's without the +10% MM on win MK.
So, to get all the MK, you have to do only 14% of the game to get all the MK. Wich is something that everyone does already.
And even more considering that you can get 10% more MM on wins, bringing this to... Well, 12.5% , I guess. And even MORE considering that you have 40-ish MK that don't cost any MM before going to the MK that cost Money.
A new player isn't disadventaged by this Update. Even less an Old Player.
Nobody have to grind more than before. Nor does they have to grind less.
You're all complaining about an update that change litteraly NOTHING on what the game was before.
The only thing that makes you grind more than before : There's more MK to unlock. That's ALL that makes you grind more. And that's the only thing that advantage old players, because, well, they only have to grind for these MK.
im waiting for a fee to play impopabble difficulty, im suprised their isnt one. but that wouldnt ruin the game for me it would just make me want to 'setup' more to ensure victory.
To think there are even people defending that kind of move. Talk about stockholm syndrome.
Why do we need Monkey Cash at all?
Why cant stuff just be tied to profile levels if they want to gate these 'OP' new MK points.
Didnt we already pay for this game?
This is the PC version of the game, Why does it need to have monotization? > Because NinjaKiwi needs money for more development?
Making a great game solves that issue by itself, for example take a look at Terraria, 30k player every day~ That game started out with like a max of 5h 'story' content and then "inf." sandbox content. Today it has more then trippled in content and more is coming, Yet its still free.
Yet, Terraria sells for almost Thrice the prie of BTD6.