Project CARS 3

Project CARS 3

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PC3 better than PC2?
Logitech's G-Hub seems to broke my G923 support on PC2 and I no longer can play it :(
Seems that I have to let go and the "natural" thing to do would be to buy PC3
Worth?
Or... does someone has make PC2 work with G923 with latest G-Hub update (2021.6.4851)?
TIA
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Showing 1-15 of 21 comments
turtleCZ Jun 17, 2021 @ 2:13pm 
PC3 is just strange spin-off, it's not part of PC series. You can't change one for the second.
Mahjik Jun 17, 2021 @ 2:54pm 
The Logitech updates affects more titles than just PC2. If you look at just about all race sim type forums, you'll find threads about the latest G-Hub update breaking things.
sergio.e.samayoa Jun 17, 2021 @ 8:17pm 
Originally posted by Mahjik:
The Logitech updates affects more titles than just PC2. If you look at just about all race sim type forums, you'll find threads about the latest G-Hub update breaking things.

Someone suggested me that I should uninstall G-Hub but no luck :(

My G923 has latest firmware updates so is very likely that the problem is in the device it self.

Thanks anyway.
CaptainNebulous Jun 18, 2021 @ 2:12am 
It definitely is not better. In fact PC3 is probably the worst racing title currently other than the Need for Speed games. Hell, modern EA could probably make a more compelling racing title than this. I refunded it and just torrent it once in a while to see if they turned it into an actual racing game.
Last edited by CaptainNebulous; Jun 18, 2021 @ 2:13am
CunkFeatures Jun 18, 2021 @ 4:09pm 
^^^ 100%
STarScream Jun 18, 2021 @ 7:38pm 
It depends what kind of racing game you like. If you like real sim racing games, PC2 is better. I don't play sim racing games yet because I don't have a wheel so I like arcade-sims like the F1 series of games so I personally like this better than PC2 but as I'm sure you can see the sim racing community does not because PC3 is not a real sim racing game it's closer to a game like Forza Motorsport 7 than the first 2 Project Cars games.
Master Zone Jun 21, 2021 @ 7:39pm 
I think a lot of people are rightful angry at and dislike PC3 because the Project Cars series was started off and marketed as a Racing Sim series, it's realism was one of it's main marketing points.... So it suddenly turning into an Arcade Racing game was like slap in the face to its fans.
Last edited by Master Zone; Jun 21, 2021 @ 7:39pm
gman1647 Jun 22, 2021 @ 12:01pm 
If you approach this game for what it is (a simcade with an engaging career mode that has very short races [3-4 laps] with a great car and track list), it's actually pretty good. I really like how it handles on a wheel and with a gamepad. It is NOT a sim like PC1/PC2, but it is a very solid and (for me) enjoyable racing game. If you are looking for more of a sim (with tire temps, fuel management, tire wear, etc) look to Automobilista 2. It uses the Project Cars engine, but it's a sim. I've not played it yet (it's on my list), but it sounds like it is a step up from what SMS did with PC2. That might be more your speed.
Mahjik Jun 22, 2021 @ 12:26pm 
Originally posted by gman1647:
I've not played it yet (it's on my list), but it sounds like it is a step up from what SMS did with PC2.

Meh... YMMV...
Last edited by Mahjik; Jun 22, 2021 @ 12:26pm
Kvinden Jun 30, 2021 @ 5:48pm 
Originally posted by Master Zone:
I think a lot of people are rightful angry at and dislike PC3 because the Project Cars series was started off and marketed as a Racing Sim series, it's realism was one of it's main marketing points.... So it suddenly turning into an Arcade Racing game was like slap in the face to its fans.

I don't find it as good as PC1 or PC2. Many people prefer PC 1 for very good reasons, but it is too difficult for me and so I like PC2 more.
But as Mahjik says it depends of what you expect from a game.
So you are entitled to like this one better than the others and in a democracy no one should tell you what you are allowed to like or not. ( Understand "you" as a general statement, not you personnally)
Last edited by Kvinden; Jun 30, 2021 @ 5:51pm
Gamer Mickey Jul 13, 2021 @ 2:42am 
I think the main issue here is how the game was marketed and promoted as being basically "Project Cars 2 but with better controller handling" when it's nothing like Project Cars 2.

They should have called it something else so it was clear this is a spin off from the first 2 games. Putting a 3 on the end of the words "Project Cars" generates certain expectations which clearly haven't been met looking at the feedback from the Project Cars fans.

zgamer2000 Jul 13, 2021 @ 6:42am 
Have you ever played NFS Shift? This game is like that.
If you liked that game, go for 3.
If you prefer PC over Shift, then avoid 3.
turtleCZ Jul 13, 2021 @ 7:19am 
Originally posted by zgamer2000:
Have you ever played NFS Shift? This game is like that.
If you liked that game, go for 3.
If you prefer PC over Shift, then avoid 3.
Exactly that. Shift was very strange on a gamepad too. Even on a wheel, there was strange lag. But some people liked it.
Mahjik Jul 13, 2021 @ 7:56am 
Originally posted by turtleCZ:
Exactly that. Shift was very strange on a gamepad too. Even on a wheel, there was strange lag. But some people liked it.

There was a method behind the madness. In a real car, the steering wheel is not exactly 1:1 to your movements. When you turn the wheel, there is quite a bit a linkage between the actual tires and your wheel. One thing has to happen to start the chain of events to get the wheel to turn. In real life, there is a bit of delay in steering. Our minds compensate for it but over the years, the older sims had a direct 1:1 scaling with steering and physics reaction which is not realistic however many people who started sim racing with the earlier sims got used to it. The Madness engine does simulate the steering linkage and this does bug some people (and the iteration of how they do all this did improve significantly between the Shift version of the engine and the Project CARS version of the engine).

Also keep in mind the same person who did the Richard Burns Rally physics did the Shift tire model. I wish I had saved the post from WMD as there was a very lengthy post from the Project CARS tire model designer on a retrospective of the Shift tire model (and why it ending behaving the way it did verses what was trying to be achieved).
turtleCZ Jul 13, 2021 @ 8:05am 
Originally posted by Mahjik:
Originally posted by turtleCZ:
Exactly that. Shift was very strange on a gamepad too. Even on a wheel, there was strange lag. But some people liked it.

There was a method behind the madness. In a real car, the steering wheel is not exactly 1:1 to your movements. When you turn the wheel, there is quite a bit a linkage between the actual tires and your wheel. One thing has to happen to start the chain of events to get the wheel to turn. In real life, there is a bit of delay in steering. Our minds compensate for it but over the years, the older sims had a direct 1:1 scaling with steering and physics reaction which is not realistic however many people who started sim racing with the earlier sims got used to it. The Madness engine does simulate the steering linkage and this does bug some people (and the iteration of how they do all this did improve significantly between the Shift version of the engine and the Project CARS version of the engine).

Also keep in mind the same person who did the Richard Burns Rally physics did the Shift tire model. I wish I had saved the post from WMD as there was a very lengthy post from the Project CARS tire model designer on a retrospective of the Shift tire model (and why it ending behaving the way it did verses what was trying to be achieved).
Sure, I agree. It's like gas in ME. Shift was just broken. I played it on G25 and input lag was crazy high. It was on PS3 so I had comparison with GT5. I know, Shift had just 30 FPS but the lag was crazy. And with a controller it was even worse. The game was just bad from input perspective. Shift 2 is the same and PC3 is very similar.

I think tire model in Shift or ME is not bad. Many other things are :D I rather like PC1 and PC2 after strange Shift. Input for Shift was broken. Input for PC1 was rather fine - no steering rate settings. Input for PC2 was worse but still playable. PC3 is Shift standard.
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Date Posted: Jun 17, 2021 @ 2:11pm
Posts: 21