Strategic Command WWII: World at War

Strategic Command WWII: World at War

Rindviech Feb 13, 2022 @ 11:49pm
Iron Cross Mod / Blue Max Mod
The Iron Cross Mod seems to be from the same creator as the Blue Max Mod, who is one of you devs if I am right.

I just noticed, that it is pretty much the same mod more or less regarding the bitmap-sprites and that a few things from the Blue Max Mod are missing in the Iron Cross Mod or just look better in the first one because Iron Cross seems so colorless.

For Example, the sexy hex-tile-sprites are missing in the Iron Cross Mod, leaving the standard-hextiles in place. You can copy them from Blue Max to the Iron Cross Mod and it works flawless.
The Bordersprites have one more options to choose. Not really a big difference except for one more option.

Fog of War sprites are darker(=better) in Blue Max Mod and you

Tile_highlight_sprites from Blue Max Mod look very good, except the "no AP" sprites lose against the grey sprites from Iron Cross Mod because the grey is easier to spot. But a simple fix with two Layers(both higlight_sprites) in Gimp or Photoshop can replace that specific sprites or add the "no ap" on top of the grey sprites.

https://steamcommunity.com/sharedfiles/filedetails/?id=2754394421

Out of interest, how does the game know what specific sprite to choose out of the .pngs?



EDIT: If you are interested in this specific combination of bitmaps, you can download them from here: https://drive.google.com/file/d/1wtf8bCW9Uj-YPC1PsLc9Wi1-emHfSzYb/view?usp=sharing - All Rights to the author of the original mods and devs.

Just replace them inside "xxx\Steam\steamapps\common\Strategic Command WWII World at War\Community Pack\Mods\Iron_Cross_Mod_v4-4\Bitmaps or make a copy of the original mod and replace them inside there.
Last edited by Rindviech; May 6, 2022 @ 10:42am
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Hubert Cater  [developer] Feb 14, 2022 @ 9:05am 
Hi Rindviech,

Great post and while we very much like the mod, it was not done by anyone on the development team.

This was put together by a fan of the game that is also as you can see a really great artist too :).

Great idea on mixing and matching elements from the two mods as well.

In terms of how does the game know which sprites to choose from, essentially it loads all the default graphics except for those that are in any of the mod folders, and if the mod is turned on, e.g. enabled, then it will load those instead.

The mod folders just need to be structured accordingly, e.g. with the appropriate structures as set in the README.txt file found in the USER mod folder.

Here it is here for reference:

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Strategic Command WWII MOD FOLDER - README
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

Mod packages that simply include modified graphics, sounds as well as possibly localization text, that will overwrite the game defaults,
must be installed to this folder in order for the game to properly locate and read the modified files.

Example:
Users\<username>\Documents\My Games\Strategic Command WWII - World at War - Editor\Mods\<modfoldername>
Users\<username>\Documents\My Games\Strategic Command WWII - World at War - Editor\Mods\<modfoldername>\Bitmaps
Users\<username>\Documents\My Games\Strategic Command WWII - World at War - Editor\Mods\<modfoldername>\Interface
Users\<username>\Documents\My Games\Strategic Command WWII - World at War - Editor\Mods\<modfoldername>\Sound
Users\<username>\Documents\My Games\Strategic Command WWII - World at War - Editor\Mods\<modfoldername>\localization.txt

Mod packages that also include modifications to the default campaigns can be installed here as well.

Example:
Users\<username>\Documents\My Games\Strategic Command WWII - World at War - Editor\Mods\<modfoldername>
Users\<username>\Documents\My Games\Strategic Command WWII - World at War - Editor\Mods\<modfoldername>\Campaigns
Users\<username>\Documents\My Games\Strategic Command WWII - World at War - Editor\Mods\<modfoldername>\Campaigns\_1939 World at War
Users\<username>\Documents\My Games\Strategic Command WWII - World at War - Editor\Mods\<modfoldername>\Campaigns\_1939 World at War\Bitmaps

Hope this helps,
Hubert
Last edited by Hubert Cater; Feb 14, 2022 @ 9:09am
Magicbox Feb 16, 2022 @ 8:27pm 
Iron cross mod is wonderful (with the single exception of the China Special Forces that color blocks the Upgrades info on the bar (white on white Ugh!)
SKenry May 6, 2022 @ 9:49am 
where can i download this mod ?
Last edited by SKenry; May 6, 2022 @ 9:49am
Rindviech May 6, 2022 @ 10:29am 
They are already included in the games, you just have to activate them ingame.
If you want the modified/mixed bitmaps: https://drive.google.com/file/d/1wtf8bCW9Uj-YPC1PsLc9Wi1-emHfSzYb/view?usp=sharing

Just replace them inside "xxx\Steam\steamapps\common\Strategic Command WWII World at War\Community Pack\Mods\Iron_Cross_Mod_v4-4\Bitmaps or make a copy of the original mod and replace them inside there.
Last edited by Rindviech; May 6, 2022 @ 10:42am
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Date Posted: Feb 13, 2022 @ 11:49pm
Posts: 4