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For someone who doesnt play strategy games much, or is not that interested in a WW2 game, or wont have the time to get much use out of it, they will no doubt wait for a sale before they consider buying.
For someone very interested in WW2 who felt that HOI4 really was not as great a game as was hoped, and has been waiting for a game that depicts the whole of WW2 with a sandbox type Grand Strategy approach, they will no doubt buy this game without a second thought and get loads of value and enjoyment out of it.
For someone who doesnt like strategy games they wouldnt touch this game with a barge pole whatever the price.
I consider the game is a little high on price for me, but I will probably get a lot more value out of it than I do from many Paradox games, many of which have cost me a lot more money than £31. So I was happy to buy. I havent played it much yet because I havent had time, but I will one of these days, and from what I've seen so far the game looks really good and worth the investment.
Compared to SC3 that engine is antique and these are the “up to date” titles, but still the game is imo worth it (all three Panzer Battles games actually).
Personally I think it has a fair price, if you think how many computer wargames with the quality of SC3 WWII World at War have been published in recent years?
No HOI4 is not a computer board wargame.
Civilization and Paradox games tend to suggest this is not the case, they are 'niche' games and yet have a massive following. How did they do that? Marketing.
Generally, people shouldn't expect games to be dirt cheap. The same people usually have no problem spending 30 bucks on a night out, but paying the same for a game that entertains you for months is expensive???
Also, the hexes themselves are in short supply, hexes sell for lots of money and can only be imported from the deepest mines in the highest mountains by experienced hex miners. Squares are a different story though.
Amazing hex based wargame well worth the asking price!
I just want to support the devs for when they make another European WW1 or WW2 scenario.
I know a few indy devs, been testing for them, including Hubert, and I can tell you they don't work normal hours. It's a labor of love, no EA game. ;) They would have made more money being a regular programmer for a big software company.
It's not a mass market game, but it is a quality niche product. 20.000 sales would be a lot. It's not like the market will get bigger and you can sell more when you lower the price. I can imagine they know very well what the expected sales and maximum sales are from other games that Matrix / Slitherine sell.
Considering the amount of hours put into the engine over the past decade, that part is AAA quality for sure. Graphics and audio on a AAA level are almost never affordable in niche market games.
It takes 2 years to develop this game / expansion. And the first one on the new engine took even longer I believe. Also new sound and graphics were made. I can even imagine less or no profit was made from that one due to the extra costs. So that has to be earned on the 2nd and 3rd game / DLC where no massive graphics or audio amounts have to be made.
So 2 years times the numer of developers working on it. Add translation(thats also expensive), marketing, etc.
All those costs have to be divided over a much smaller numer of sales in a niche market.
And there's the cut for Slitherine and Steam.Steam takes 30% if the game is sold on Steam, not sure what part Slitherine takes then. If a game is sold on the Maxtrix/Slitherine site, they get a free Steam key, and Steam gets nothing. I do hope and assume the devs get a bigger cut then also, so always buy on the Slitherine/Matrix site if you want to support te devs a bit extra. Plenty of mainstream games to buy on Steam to support them. ;)
i like to support developers too. That said, friends and family give me Steam Gift cards for Christmas and my Birthday. I still feel I support the wargames I'm interested in, even if its not directly so from their website as much as you do, my "vehicle" for doing so is just different.