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The "More Grid Info" mod will let you see the Qi Gather power and amount of Qi in each square.
When somethings says "Qi Gather 20 range 4" It means all squares in a radius of 4 (3 ignoring the square the item's on) will have their Qi gather increased by 20.
And so what you do is stack up all the Qi Gather items so all of them buff one square giving that one square in the middle a massive Qi Gather which is where you cultivate.
The amount of Qi in a square is for all intents and purposes Qi Gather + whatever the natural Qi in the area is.
Natural Qi is increased by things like Qi Frenzy weather and Alchemy Qi (from the yaogai game mode), and massively reduced by Qi Drought.
Qi Gather takes 4 days to take effect.
When you add or remove Qi gather (e.g. add more spirit wood to your room), it resets and needs to take 4 more days for the full benefit.
What you want to maximise is the amount of Qi on the tile where your cultivator cultivates, and you do that by surrounding them with the best Qi Gather items you can.
There are other things like using an element that feeds his law (e.g. using wood Qi Gather items and flooring to feed the sun law) and using a cushion made from spiritwood (for the comfort bonus), but your main focus is the Qi Gather.
The 0.26/sec is the speed at which your cultivator recovers their Qi, and will naturally increase as your improve your cultivation room, but can also be increased with medicines (qi regen pill) and miracles (very few of which actually affect GC breakthrough)
You can artificially move the environmental Qi around even further with Qi bursting, but some people consider it an exploit
Why is it that during artifact combat an enemy can have zero Qi and their artifact can be at 0% but they still won't die?
If a Xiandao cultivator's artifacts have no Qi, and the main body itself is out of Qi, your next attacks should hit the Xiandao cultivator's body itself. If you hit someone in the head they die usually, but sometimes you might end up chopping off some arms and such before they drop. If you're fighting with a Xiandao cultivator yourself, increasing the number of artifacts you're wielding and improving your artifact agility/turn speed will reduce the time to hack off limbs too.
Of course, my Physical culty doesn't have this problem... once the shield is down they can just destroy
Yeah, if you slow the game down and pay attention to your cultivator's artifacts, you have to wait them for to actually hit the enemy's body, so it can take a while until you get more powerful.
oh... if it depends on the actual in-game object it's possible my attacks are simply missing since I usually attack guys as they get to my border so often I visually see my artifact wiggling out of bounds not doing anything
ok, my dude had heart smelted, ok - I don't care enough to Panacea that, but for achievements I possessed and animal. ok, that animal had a perfectly working heart... I pass the awakening tribulation, ... heart re-smelted :p
To guard break withdrawn people you need to max out the dog's intelligence score and use them to "Act Playful" on the withdrawn person (the dog will need to recover nutrition before doing this again)
ya, I know about the smelting - what I meant was the person possessed an animal and got a new body, and the new body was smelted by default
...and I don't have the dog, I have the panda... does that mean the Story mystery is impossible? I only need 2 more motives and both of them are Withdrawn.
If you did accept the dog when it first showed up, you should be able to build a dog statue in the pet section and swap from pandas to the dog.
The downside is that he will eat a lot, so you may need to watch during winter to make sure your food supplies last.
If you want more numerical data period to make more accurate decisions for your cultivator's needs, also try numeric descriptions.