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Listen sonny...
No?, you have the same name and profile picture as the community manager of the official forum.
You young whippersnappers!
And then another commenter said they've been using Early Access for over thirty years so they know what it is. How old is Early Access again? How old is Steam even?
So many people spewing absolute nonsense and then crying when they're called out for it. Unbelievable.
They copy and pasted the Kerbol system, didn't even add heat so you can walk on the sun, and didn't copy Jool properly so you can walk on its surface.
Harvester has to be looking at this and either laughing his butt off or crying at what they've done to his creation.
Did you know he didn't even know KSP2 was being worked on until he saw the announcement? I know Squad sold the IP, but the fact none of the original devs are involved is the biggest red flag everyone should know about before buying.
one point I would like to make
Take Two owns the title, they spent millions of dollars.
They are ultimately in control of all the decisions.
Just like when a contractor works on your home, they do nothing without your approval.
so that should answer those questions
Dinkum. Hydroneers. Hardspace. Planet Crafter. Stranded Deep (now out). Timberborn (now out). UBOAT. Volcanoids. Stormworks (now out). Space Engineers (now out). Satisfactory (now out). Raft (now out). From the (♥♥♥♥♥♥) Depths (now out). These are prime examples of games that started in EA and did it better their first time than this sequel has managed, all at lower price points. Don't gimme the EA excuse, the state of this game is inexcusable, especially at $50.
They will jump through the window when they'll announce an android version...
You need to calm down.
Are you sure that the entire code is new? You mean to tell me that they rewrote everything to make the same as the previous game? They decided to use Unity a second time, when it's not made for this kind of game at all, instead of using a homemade game engine and they did not use any of the code of their previous game?
Also, they can copy past the code. As long the they own the game they own the code that make the game, so they can do whatever they want with.
They have copied and pasted the code and the assets and the game doesn't work.
This is just outright false. Had you been watching the developer vlogs, you would know this claim could be further from the truth, but not by much.
Again, had you been keeping up with the development of the game, you would know this. They have kept us updated on this as much as needed. One of the primary issues was COVID disallowing team development, gathering resources, audio, and meeting with groups to help assist with accurate science, plus more. All obviously required.
You clearly do not. By definition, this is Early Access. You can Google this in general or Steam-specifically for further information. You are participating in an alpha and your role is to provide feedback and testing; enjoyment is a secondary bonus.
This is a wildly false assumption. Again, had you seen some of the many available and transparent updates during development, or even just the road map, you have your closure.
Again, there is a roadmap. Those features come. You may notice many are locked in this opening week as the focus will be critical debugging. There will be more features in KSP2 than KSP1 as it is developed and released.
That is a unconnected comparison considering the team sizes and budgets. Pricing is also subjective and for many this is totally fine. If it is not for you, then I would encourage you to read into Early Access again, refund, and wait until the alpha, beta, or full release are at a level you find acceptable. No one is pointing a gun at you and your wallet.
I think you need to blame your expectations based on misunderstanding the core concept and not pursing the very available and transparent information provided around the state of the game and what is expected from players at this stage.
This is not a launch; it is Early Access. Launches happen on Release. If you were there at the start of your favourite game, KSP1, you would find this all too familiar as they are—and have said many times that they will be—following the same development path.