Kerbal Space Program 2

Kerbal Space Program 2

Radimov 23 lutego 2023 o 23:17
Mechjeb
Will mechjeb be available from day one? Or on the contrary it will no longer be necessary for less skilled players like me.
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Wyświetlanie 1-15 z 43 komentarzy
An'Mar 23 lutego 2023 o 23:19 
ju are to be jonking kind sir, such mechanics aren't in the base game at all neiter is mod support.
You can only hope the new tutorials will help ...
Jack Greedy 23 lutego 2023 o 23:33 
We have to learn, don't worry Radimov, i already forgot how to enter the orbit, not to mention how to get to the Mun :). Im sure we will kill many innocent Kerbals on our space programs :(
Raffnek 24 lutego 2023 o 1:40 
mechjeb is the best mod ever vor ksp! i hope they do for the second start ^^
Thor_TestPilot 24 lutego 2023 o 3:49 
i got close to 1 k hours in ksp 1 and still use mechjeb religiously, after a million manual launches, rendevouz and docking in lko, its nice to just let an autopilot take care of it.
I truly believe MJ will come back pretty soon after mods is available
Hellsy 24 lutego 2023 o 3:54 
Ooor something like mechjeb is already in the game or will be . Who knows
Kenuty 24 lutego 2023 o 4:01 
Początkowo opublikowane przez Raffnek:
mechjeb is the best mod ever vor ksp! i hope they do for the second start ^^

it's the best mod because it literally just plays the game for you, the whole point is to kinda figure it out yourself lol. With the new tutorial heres hoping it will make it easier for you to launch and figure out how to get to the mun for starter.
Ostatnio edytowany przez: Kenuty; 24 lutego 2023 o 4:02
dyonisth 24 lutego 2023 o 4:02 
Mechjeb represents the reality in space launch. All is automatic, the manual control is only for emergencies.
Kenuty 24 lutego 2023 o 4:04 
Początkowo opublikowane przez dyonisth:
Mechjeb represents the reality in space launch. All is automatic, the manual control is only for emergencies.

Never knew that, I'd like to manual control because its kinda more fun and gives purpose to playing the game.
Radimov 24 lutego 2023 o 4:05 
Początkowo opublikowane przez Kenuty:
Początkowo opublikowane przez dyonisth:
Mechjeb represents the reality in space launch. All is automatic, the manual control is only for emergencies.

Never knew that, I'd like to manual control because its kinda more fun and gives purpose to playing the game.

depends on how you play and what you enjoy.

if you like to fly rockets it certainly spoils your fun, if you like to build them and you are more interested in space race and strategy you prefer not to have to fly all the time and use mechjeb.
Ostatnio edytowany przez: Radimov; 24 lutego 2023 o 4:06
Thor_TestPilot 24 lutego 2023 o 4:27 
Początkowo opublikowane przez Kenuty:
Początkowo opublikowane przez dyonisth:
Mechjeb represents the reality in space launch. All is automatic, the manual control is only for emergencies.

Never knew that, I'd like to manual control because its kinda more fun and gives purpose to playing the game.
I use mechjeb since i know how to launch, rendevouz, dock and do interplanetary transfers, when youve done it literall thousands of times, its not that interesting anymore, and its nice not having to spend my time doing it again and again for every mission.
OperationDx 24 lutego 2023 o 4:30 
The game is launching with no modding support. So unless you know how to unpack unity assets I'm not sure many mods will be popping anytime soon.
X-SR71 24 lutego 2023 o 4:34 
Im hoping we wont need it. From the youtube videos, there is a lot of info with numbers from the game's UI.
Fizix 24 lutego 2023 o 4:43 
Początkowo opublikowane przez OperationDx:
The game is launching with no modding support. So unless you know how to unpack unity assets I'm not sure many mods will be popping anytime soon.

Assuming this is true that is very disappointing.
OperationDx 24 lutego 2023 o 4:45 
@Fizix sadly it is true and all the media team have said it in the preview event videos.
Abelardo 24 lutego 2023 o 4:45 
Początkowo opublikowane przez OperationDx:
The game is launching with no modding support. So unless you know how to unpack unity assets I'm not sure many mods will be popping anytime soon.

Ouch, I was hoping the "mod" support "issue" was about how steam workshop treats DLLs (since something like that was the issue in ksp), if it's "assets" and decompiling the problem, it's way more complicated, I guess? O.O
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Data napisania: 23 lutego 2023 o 23:17
Posty: 43