Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
You can only hope the new tutorials will help ...
I truly believe MJ will come back pretty soon after mods is available
it's the best mod because it literally just plays the game for you, the whole point is to kinda figure it out yourself lol. With the new tutorial heres hoping it will make it easier for you to launch and figure out how to get to the mun for starter.
Never knew that, I'd like to manual control because its kinda more fun and gives purpose to playing the game.
depends on how you play and what you enjoy.
if you like to fly rockets it certainly spoils your fun, if you like to build them and you are more interested in space race and strategy you prefer not to have to fly all the time and use mechjeb.
Assuming this is true that is very disappointing.
Ouch, I was hoping the "mod" support "issue" was about how steam workshop treats DLLs (since something like that was the issue in ksp), if it's "assets" and decompiling the problem, it's way more complicated, I guess? O.O