Resident Evil 3

Resident Evil 3

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dx12 mods working now or no?
or stay on dx11?
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Showing 1-12 of 12 comments
sleep debt Feb 14, 2023 @ 11:13am 
There are many mods being made for dx12. And some dx11 mods have been updated to work with dx12. However, MAJORITY of the dx11 mods only work with dx11. I would stick with Dx11 if you want the maximum modding potential. Even the newer mods are still being made with dx11
UTFapolloMarine Feb 14, 2023 @ 11:17am 
Originally posted by 5uper5exy:
There are many mods being made for dx12. And some dx11 mods have been updated to work with dx12. However, MAJORITY of the dx11 mods only work with dx11. I would stick with Dx11 if you want the maximum modding potential. Even the newer mods are still being made with dx11
thanks appreciate the updates. i just have like two mods so i can easily look into if they have been updated to dx12.
Wrayday Feb 14, 2023 @ 4:07pm 
I tried running mods that said they worked with 12 and didn't. I have a feeling that RE4R will use the same engine and mods made for that will be back ported (fingers crossed).
UTFapolloMarine Feb 14, 2023 @ 11:55pm 
Originally posted by Wrayday:
I tried running mods that said they worked with 12 and didn't. I have a feeling that RE4R will use the same engine and mods made for that will be back ported (fingers crossed).
yea all re games will be in re engine they all have been since re1 hd remake on gamecube
Seamus Feb 15, 2023 @ 12:16am 
Originally posted by POUusnavy:
Originally posted by Wrayday:
I tried running mods that said they worked with 12 and didn't. I have a feeling that RE4R will use the same engine and mods made for that will be back ported (fingers crossed).
yea all re games will be in re engine they all have been since re1 hd remake on gamecube
Uh, no. RE Engine's first use is RE 7. The RE1 remake is MT Framework, a completely different engine that has now been retired.
UTFapolloMarine Feb 15, 2023 @ 12:54am 
Originally posted by Seamus:
Originally posted by POUusnavy:
yea all re games will be in re engine they all have been since re1 hd remake on gamecube
Uh, no. RE Engine's first use is RE 7. The RE1 remake is MT Framework, a completely different engine that has now been retired.
that was re engine same as re4 just was not called re engine
Seamus Feb 15, 2023 @ 8:36am 
Originally posted by POUusnavy:
Originally posted by Seamus:
Uh, no. RE Engine's first use is RE 7. The RE1 remake is MT Framework, a completely different engine that has now been retired.
that was re engine same as re4 just was not called re engine
No, it was not.

MT Framework and RE Engine are different engines.
UTFapolloMarine Feb 15, 2023 @ 8:39am 
Originally posted by Seamus:
Originally posted by POUusnavy:
that was re engine same as re4 just was not called re engine
No, it was not.

MT Framework and RE Engine are different engines.
still was like re engine because capcom was using it to make re engines and games bro like dice was battlefield engine for many years believe it still is, unreal is silent hill engine i believe starting with downpour, dont matter if the engine has been updated its still re engine because they used it to make re games.
Seamus Feb 15, 2023 @ 11:05am 
Originally posted by POUusnavy:
still was like re engine because capcom was using it to make re engines and games

That's not how ANY of that works.

The engine used to make RE1 remake on gamecube was MT Framework. That's the name of the engine.
https://en.wikipedia.org/wiki/MT_Framework

This and other more recent games use RE Engine. Even when it's being used for things that aren't Resident Evil, it's still called RE Engine. Because that's the name of the damn thing.
https://en.wikipedia.org/wiki/RE_Engine
bro like dice was battlefield engine for many years believe it still is,
That's called Frostbite engine.
https://en.wikipedia.org/wiki/Frostbite_(game_engine)
unreal is silent hill engine i believe starting with downpour,
Downpour used Unreal engine 3, yes.

That doesn't make it "silent hill engine".
dont matter if the engine has been updated its still re engine because they used it to make re games.
No, that is not and and never has been how it worked.
Last edited by Seamus; Feb 15, 2023 @ 11:05am
UTFapolloMarine Feb 15, 2023 @ 11:20am 
Originally posted by Seamus:
Originally posted by POUusnavy:
still was like re engine because capcom was using it to make re engines and games

That's not how ANY of that works.

The engine used to make RE1 remake on gamecube was MT Framework. That's the name of the engine.
https://en.wikipedia.org/wiki/MT_Framework

This and other more recent games use RE Engine. Even when it's being used for things that aren't Resident Evil, it's still called RE Engine. Because that's the name of the damn thing.
https://en.wikipedia.org/wiki/RE_Engine
bro like dice was battlefield engine for many years believe it still is,
That's called Frostbite engine.
https://en.wikipedia.org/wiki/Frostbite_(game_engine)
unreal is silent hill engine i believe starting with downpour,
Downpour used Unreal engine 3, yes.

That doesn't make it "silent hill engine".
dont matter if the engine has been updated its still re engine because they used it to make re games.
No, that is not and and never has been how it worked.
to me it does man in general we just wondered if dx11 mods were being transfered to dx12 my guy
Seamus Feb 15, 2023 @ 11:29am 
Cool, you're still wrong.
UTFapolloMarine Feb 15, 2023 @ 12:14pm 
Originally posted by Seamus:
Cool, you're still wrong.
okay we get it your the engine king! still if it was used to make resident evil to me its an re engine buddy, so if unreal by chance made a re9 it would then to me be the new re engine stay safe my guy lighten up
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Date Posted: Feb 14, 2023 @ 7:09am
Posts: 12