Resident Evil 3

Resident Evil 3

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Does anyone think RE series is cheesy?
Like a B-movie. I'd had a chance to play this game at my friend's house and the opening appears pretty cringy to me. Take The Evil Within for an example, the main character barely escape anything, the baddies always want to kill him on sight and wasted no time to do so. While in this game, Nemesis had touched Jill so many times, but always let her leave, like he held her head,could just crush it but no, he threw her to the ground for nothing. He's here to kill Stars, not playing hide and seek right?

Also, he fired a rocket launcher right under her feet and she's still alive and well.lol.
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Showing 1-15 of 36 comments
Chaoslord 87 Oct 6, 2020 @ 12:44am 
Resident Evil always had this B-Movie Charme. If you have the chance, look for the original RE1 or Directors Cut on YouTube because the dialouges and voiceactors in there turned it almost in a Horror Comedy but in a likeable way imo.

And yes, Nemesis lost much of his menace in the Remake compared to the old RE3. He does grab and throw you around like nothing there too but he will kill you if you dont get up quick enough and start buttonmashing to escape his grip. Also he´s far more durable and won´t go down before you unload dozens of rounds into him.(even Magnum and grenade rounds)

And in regard to the BS plot armor in RE3 Remake, which lets Jill appear more like a Terminator, there is only one scene in the original, that I would say is absolute deadly regardless of the choice you make. It´s the part, where you arrive the Clock Tower area via Cablecar, where you start in the courtyard if you jump out of the window or inside Building if you pull the emergency brake.
Last edited by Chaoslord 87; Oct 6, 2020 @ 2:25am
Boboscus Oct 6, 2020 @ 4:07am 
Nemesis wise, play on NM or Inferno to truly see who he is, on anything under he just seems way too docile.
Forever Culé Oct 6, 2020 @ 7:00am 
Originally posted by Boboscus:
Nemesis wise, play on NM or Inferno to truly see who he is, on anything under he just seems way too docile.

You got me wrong. I didn't say he's bad as a boss difficulty. What I talk about is the cheesy plot. Remember the opening section when he break into Jill's room? He grabbed her neck instantly, then instead of breaking her neck, he just throw her into the ground. Then when she tries to reach the ladder, he grabs her head again, then threw her back into the building. I mean, yeah plot armor is there in every games/movies but Re is really cheesy.

Don't get me wrong, I do enjoy playing some installment of the series but just the gameplay, the story is just bad in a cheesy way.
Boboscus Oct 6, 2020 @ 7:02am 
Originally posted by Forever Culé:
Originally posted by Boboscus:
Nemesis wise, play on NM or Inferno to truly see who he is, on anything under he just seems way too docile.

You got me wrong. I didn't say he's bad as a boss difficulty. What I talk about is the cheesy plot. Remember the opening section when he break into Jill's room? He grabbed her neck instantly, then instead of breaking her neck, he just throw her into the ground. Then when she tries to reach the ladder, he grabs her head again, then threw her back into the building. I mean, yeah plot armor is there in every games/movies but Re is really cheesy.

Don't get me wrong, I do enjoy playing some installment of the series but just the gameplay, the story is just bad in a cheesy way.

Ah, didn't think you meant that in that context, but yea, it's the issue I have with all canon RE games, for this exact reason I prefer spin-offs like ORC because you're a regular soldier who can get infected and die, not a "hero" who never dies. It's much more on the realistic side, as much as it can be realistic with zombies in it.
Forever Culé Oct 6, 2020 @ 7:03am 
Originally posted by Rexali_:
japanise stories always are deep , very deep and master piece like animes and other japan products , but re series is a japanise company game that made with west world media style , so the story it self had not much things on it except raccon city main story . . . . if you compare silent hill series with re series , re series have medium story with good gameplay and great in it'w own time , silent hill series didn't focus or challenge people with gameplay but their stories are something rare. . . .

I agree, god! I miss Silent hill, what a scary series.
Bullett00th Oct 6, 2020 @ 8:01am 
Always been cheesy, part of the series charm
BassChamber Oct 6, 2020 @ 9:22am 
Of course it is, it has always been.

In RE4 you burst zombie heads with spinning kicks LOL.
Chaoslord 87 Oct 6, 2020 @ 9:41am 
Originally posted by BassChamber:
Of course it is, it has always been.

In RE4 you burst zombie heads with spinning kicks LOL.

Or the entire prologue/tutorial from RE6 and the entire game in general.(although Leons campaign is somewhat more "serious" compared to the other 3)
Boboscus Oct 6, 2020 @ 10:55am 
Originally posted by Chaoslord 87:
Originally posted by BassChamber:
Of course it is, it has always been.

In RE4 you burst zombie heads with spinning kicks LOL.

Or the entire prologue/tutorial from RE6 and the entire game in general.(although Leons campaign is somewhat more "serious" compared to the other 3)

6 is not cheesy, it's just bad. lol
Geist Oct 6, 2020 @ 4:58pm 
Was always cheesy. Part of its charm. Later games are a bit more serious when they leaned hard into the bioterrorism story and more action based gameplay. Makes sense for a series called Biohazard.

I think the movies work for this same reason. Just dumb action movies with surprisingly deep lore if you look for it.
Bullett00th Oct 7, 2020 @ 5:52am 
Originally posted by Geist:
I think the movies work for this same reason. Just dumb action movies with surprisingly deep lore if you look for it.
The movies lore is crap because each new movie after 3 was basically erasing most of the previously established lore.

The movies are very, very, very bad. Guilty pleasure, but you can almost sense Paul Anderson's lack of respect for his own work.
Bullett00th Oct 7, 2020 @ 6:22am 
Originally posted by Rexali_:
as i heard , people who are responsible to make movies from games , they never touched the game or they are not gamer neither, and that's the reason that movies from games are worst. . . these movie makers only see and read some scenario writings, but most of them are not gamer or never touched the game itself. . . .
The very first RE movie initially had a script that closely followed the events of the first game, but they scrapped that because that didn't translate well into film.

And I get that. You won't get the same feeling of unease from not knowing what's behind the next corner, the indecision of choosing a route or the pressure of balancing resource management while watching a movie compared to playing a game.
DexterMullen Oct 13, 2020 @ 3:41am 
since day 1
Sgt Snoke Em Oct 14, 2020 @ 8:53am 
yes but it's that special Japanese charm. I like it.

Now if I could speak it I could watch 24:Japan.
I never took RE seriously because it's always been cheesy. I kinda like it tho
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Date Posted: Oct 5, 2020 @ 11:20pm
Posts: 36