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Possible. But it could also be, that they had no Idea how to integrate or make them unique? In the Original they were more or less a tougher variant of the Drain Deimos imo.
nothing to see here
Kinda, yes. They were like the Sweepers in Code Veronica. Similar in HP, Damage and combat style, but additional with the ability to poison you.
But atleast they had a unique look that went further than just swapping green skin to red skin.
Possible, but this model closely resembles their 1999's appearance https://imgur.com/fuzZjU7
I think what kills me most is scripted Nemmy's AI. Mr. X was so fully fleshed out and expanded.
We still got Drain Deimos in the this version. They were only in one area, but they were interesting as an enemy as they could lay eggs in you and you had to heal by force or you would die. So if you were doing a no-healing run (You have to heal at least once, the game forces you), you couldn't make any mistakes. I am glad they actually only put them in one area of the game instead of scattered them through the city. At least they had a nest and a purpose.
In the main game (RE3:Nemesis) they appear 4 times in different locations if i am not mistaking (3 if the enemy randomizer chooses Spiders in the Clock Tower).
It's not a concept if it was in the original game, a concept is an idea.
And blood sucker already existed, so no.. It's not a concept.