Resident Evil 3

Resident Evil 3

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mdesaleah Apr 28, 2020 @ 7:53am
This Game Ruined Nemesis
This Remake flat out ruined Nemesis to the point where Mr X in 2 Remake is closer to the real Nemesis, while Remake Nemesis is closer to the original Mr X

The worst part is that doing it correctly would have been extremely easy, especially since the first Nemesis in the downtown area is perfect. Too bad the other encounters are either QTE’s, run to win sections, or just boss fights

Last edited by mdesaleah; Apr 28, 2020 @ 1:16pm
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Showing 1-15 of 48 comments
Jesus puked... Apr 28, 2020 @ 8:07am 
Originally posted by mdesaleah:
This Remake flat out ruined Nemesis to the point where Mr X in 2 Remake is closer to the real Nemesis, while Remake Nemesis is closer to the original Mr X

The worst part is that doing it correctly would have been extremely easy, especially since the first Nemesis in the downtown area is perfect. Too bad the other encounters are either QTE’s, run to win sections, or just boss fights

Brace yourself ! The regular infamous defenders/apologists are coming ! Probably tell you "that's just your opinion", "not true" or some other usual BS.

EDIT : Ups ! Forgot, "stop whining" . Here, fixed.
Last edited by Jesus puked...; Apr 28, 2020 @ 8:33am
Drezor Apr 28, 2020 @ 8:29am 
Originally posted by TRUMP 2020:
Originally posted by mdesaleah:
This Remake flat out ruined Nemesis to the point where Mr X in 2 Remake is closer to the real Nemesis, while Remake Nemesis is closer to the original Mr X

The worst part is that doing it correctly would have been extremely easy, especially since the first Nemesis in the downtown area is perfect. Too bad the other encounters are either QTE’s, run to win sections, or just boss fights

Brace yourself ! The regular infamous defenders/apologists are coming ! Probably tell you "that's just your opinion", "not true" or some other usual BS.

No point in repeating the same thing over and over again. This whining about everything turned pretty boring.
mdesaleah Apr 28, 2020 @ 8:51am 
Originally posted by Drezor:
Originally posted by TRUMP 2020:

Brace yourself ! The regular infamous defenders/apologists are coming ! Probably tell you "that's just your opinion", "not true" or some other usual BS.

No point in repeating the same thing over and over again. This whining about everything turned pretty boring.
Found the only person that prefers QTE’s and running sections to actual design
Beszedits Apr 28, 2020 @ 9:19am 
and that's precisely why the second half of this game feels like RE6.

> Quick time event
> Explosion
> Beautiful cutscene
> Another quick time event
> Scripted Nemesis encounter
> Explosion
> Boss fight
KwIn Apr 28, 2020 @ 9:21am 
^^ :steamhappy:
Tye Niweiner Apr 28, 2020 @ 9:32am 
Originally posted by mdesaleah:
Originally posted by Drezor:

No point in repeating the same thing over and over again. This whining about everything turned pretty boring.
Found the only person that prefers QTE’s and running sections to actual design
The only ones you have to run from before the clock tower fight are the flame thrower and rocket launcher. You are choosing not to fight him in the other encounters and blaming the game for it. The game even rewards you for those fights with supply cases and you’re acting like they don’t exist. Obviously Nemy could have been better but what you’re saying just isn’t true.
Drezor Apr 28, 2020 @ 9:57am 
Originally posted by mdesaleah:
Originally posted by Drezor:

No point in repeating the same thing over and over again. This whining about everything turned pretty boring.
Found the only person that prefers QTE’s and running sections to actual design

What QTE?
mdesaleah Apr 28, 2020 @ 9:57am 
Originally posted by Tye Niweiner:
Originally posted by mdesaleah:
Found the only person that prefers QTE’s and running sections to actual design
The only ones you have to run from before the clock tower fight are the flame thrower and rocket launcher. You are choosing not to fight him in the other encounters and blaming the game for it. The game even rewards you for those fights with supply cases and you’re acting like they don’t exist. Obviously Nemy could have been better but what you’re saying just isn’t true.
The first encounter I praised (downtown streets. The rocket launcher section lasts less than a minute if you don’t choose to fight in a linear straight hallway. The next encounter is a simple hold forward to not die. And the rest is just QTEs and boss fights.


Compare that to the original where a majority of encounters are similar to Remakes downtown section. Much better there.
Beszedits Apr 28, 2020 @ 10:02am 
Originally posted by Tye Niweiner:
Originally posted by mdesaleah:
Found the only person that prefers QTE’s and running sections to actual design
The only ones you have to run from before the clock tower fight are the flame thrower and rocket launcher. You are choosing not to fight him in the other encounters and blaming the game for it. The game even rewards you for those fights with supply cases and you’re acting like they don’t exist. Obviously Nemy could have been better but what you’re saying just isn’t true.

"Fight him"? Hehehe that's a funny joke, tell another one.

DO u know it only takes one grenade (or two in harder difficulties) to make Nemesis drop the case? Well, that's certainly a very good and challenging fight aint it?.
Last edited by Beszedits; Apr 28, 2020 @ 10:02am
mdesaleah Apr 28, 2020 @ 10:03am 
Originally posted by Revenant:
Originally posted by Tye Niweiner:
The only ones you have to run from before the clock tower fight are the flame thrower and rocket launcher. You are choosing not to fight him in the other encounters and blaming the game for it. The game even rewards you for those fights with supply cases and you’re acting like they don’t exist. Obviously Nemy could have been better but what you’re saying just isn’t true.

"Fight him"? Hehehe that's a funny joke, tell a another one.

DO u know it only takes one grenade (or two in harder difficulties) to make Nemesis drop the case? Well, that's certainly a very good and challenging fight aint it?.
Definitely. I was trying to put it nicely xD.
Soulkey Apr 28, 2020 @ 11:09am 
Originally posted by Drezor:
Originally posted by mdesaleah:
Found the only person that prefers QTE’s and running sections to actual design

What QTE?
Quick Time Event.
Mash space,
Hold W etc
FingerBanger Apr 28, 2020 @ 12:02pm 
Originally posted by Revenant:
and that's precisely why the second half of this game feels like RE6.

> Quick time event
> Explosion
> Beautiful cutscene
> Another quick time event
> Scripted Nemesis encounter
> Explosion
> Boss fight
every nemesis encounter was scripted in the original re3 lmao
mdesaleah Apr 28, 2020 @ 12:07pm 
Originally posted by IMilkNobody:
Originally posted by Revenant:
and that's precisely why the second half of this game feels like RE6.

> Quick time event
> Explosion
> Beautiful cutscene
> Another quick time event
> Scripted Nemesis encounter
> Explosion
> Boss fight
every nemesis encounter was scripted in the original re3 lmao
Obviously. But unlike the Remake, the original did not waste those encounters on pointless QTEs and keychain dangling running sections. The original does not go through a

> Quick time event
> Explosion
> Beautiful cutscene
> Another quick time event
> Scripted Nemesis encounter
> Explosion
> Boss fight

pattern, and instead has actual encounters
Last edited by mdesaleah; Apr 28, 2020 @ 12:07pm
Tye Niweiner Apr 28, 2020 @ 12:11pm 
Originally posted by Revenant:
Originally posted by Tye Niweiner:
The only ones you have to run from before the clock tower fight are the flame thrower and rocket launcher. You are choosing not to fight him in the other encounters and blaming the game for it. The game even rewards you for those fights with supply cases and you’re acting like they don’t exist. Obviously Nemy could have been better but what you’re saying just isn’t true.

"Fight him"? Hehehe that's a funny joke, tell another one.

DO u know it only takes one grenade (or two in harder difficulties) to make Nemesis drop the case? Well, that's certainly a very good and challenging fight aint it?.
Nice goalpost moving. This conversation was clearly about whether or not the fights existed, not how hard they were. You also completely ignored that I said the fights could be better. But by all means, keep pretending you have a point to make by defending outright lies about the game.
mdesaleah Apr 28, 2020 @ 12:12pm 
Originally posted by Tye Niweiner:
Originally posted by Revenant:

"Fight him"? Hehehe that's a funny joke, tell another one.

DO u know it only takes one grenade (or two in harder difficulties) to make Nemesis drop the case? Well, that's certainly a very good and challenging fight aint it?.
Nice goalpost moving. This conversation was clearly about whether or not the fights existed, not how hard they were. You also completely ignored that I said the fights could be better. But by all means, keep pretending you have a point to make by defending outright lies about the game.
I made the post, and I say that he was correct in pointing out how Nemesis is incredibly weak even in the extremely rare parts where you actually get to fight him outside of a boss
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Date Posted: Apr 28, 2020 @ 7:53am
Posts: 48