Resident Evil 3

Resident Evil 3

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the coins are just cheating
its stupid how overpowered they make you every zombie dies in just 2-3 hits with the handgun when holding 2 assualt tokens, it honestly feels like your just cheating at that point.
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Showing 106-115 of 115 comments
Jinn-Gon Qui Apr 9, 2020 @ 11:57pm 
Originally posted by Crystaliss:
Originally posted by Jinn-Gon Qui:
what exactly would I achieve in purchasing the bolt cutter and the lock pick?
Buying those just gives you quicker access to those items (it won't allow Carlos to unlock anything in his hospital section though, and you can't skip the fire hose by getting the cutters early because you'd still need to go through that area).

Originally posted by Jinn-Gon Qui:
should I just take two assault coins or get like one assault coin and one recovery coin?
If you don't want the possibility of missing the time requirement, you could grab a second assault coin.
If you grab two coins, you might slow yourself down with inventory management too though, so you could just opt for the inf handgun. The coins will help more with Carlos segments though.
If you're concerned about cheapening the experience, I'd just take a single assault coin for now and either save your points, or grab a weapon, RE3R's hardcore is not nearly as unforgiving as RE2R's, you won't get two shot by most things and there's still plenty of resources.

Having 8,000 points really makes things harder for me, but I know now what to consider thanks to you :chug:
Sifer2 Apr 10, 2020 @ 12:08am 
Funny thing to me is the coins are far less cheats than infinite weapons lol. They take up space, and mostly just bring you back on par with the tougher enemies on Inferno. Or you could just save all your points from farming Carlos siege defense, and buy infinite rocket to 100% the game easy...
Crystaliss Apr 10, 2020 @ 7:53am 
Originally posted by Sifer2:
Funny thing to me is the coins are far less cheats than infinite weapons lol. They take up space, and mostly just bring you back on par with the tougher enemies on Inferno.
Yeah, but the coins are cost effective purchases too, you can get a good set for the price of the inf AR, and if I wouldn't suggest doing Inferno without those defense coins, but you could make do without the inf weapons.
(I wish they'd have made them consumables, like you flip em and they're active but don't take space, would double as a nod to Jim's coin from Outbreak, even if being, significantly weaker).
Explodium Apr 16, 2020 @ 1:45am 
In my opinion, the problem isn't that they exist, it's that there's no penalty to what amounts to basically using cheats, and how some of the harder unlocks are completely devalued.

Unlocking the rocket launcher and minigun in RE2R had a degree of satisfaction, because you had to git gud. Now you can just blow through the game on easy, grind a bunch of challenges, and boom. Rockets.

Plus, if you're the type of player that goes for rank, it's totally devalued too. Where you once had to earn that S+ rank by gitting gud, now you can just cheese it with god items for no penalty. Using NG+ items should have at least have knocked you down a rank. Plus you don't actually get any good unlocks specifically for getting S.
Mrbud420 💩 Apr 16, 2020 @ 1:53am 
So people can stop arguing just put it like this if you're good at the game just play without the cheat items. We already know the only people defending and using the cheat items are casual players that suck at the game and couldn't S rank RE2R so they complained.

Capcom heard the casuals crying and thus here we are. So just play how you want and remember everyone in this thread the defends the cheat items sucks at the game and anything they say is irrelevant.
Originally posted by Explodium:
In my opinion, the problem isn't that they exist, it's that there's no penalty to what amounts to basically using cheats, and how some of the harder unlocks are completely devalued.

Unlocking the rocket launcher and minigun in RE2R had a degree of satisfaction, because you had to git gud. Now you can just blow through the game on easy, grind a bunch of challenges, and boom. Rockets.

Plus, if you're the type of player that goes for rank, it's totally devalued too. Where you once had to earn that S+ rank by gitting gud, now you can just cheese it with god items for no penalty. Using NG+ items should have at least have knocked you down a rank. Plus you don't actually get any good unlocks specifically for getting S.
thats what i have been saying there is no penalty for using them and its just cheating and poor game design, instead of improving just use some cheap bs items and get a S rank. yet these people in this thread are some of the biggest fanboys and d riders of this game i have ever come across and im not even exaggerating.
Erebus Apr 16, 2020 @ 4:17pm 
Originally posted by erasenothing1:
Originally posted by Explodium:
In my opinion, the problem isn't that they exist, it's that there's no penalty to what amounts to basically using cheats, and how some of the harder unlocks are completely devalued.

Unlocking the rocket launcher and minigun in RE2R had a degree of satisfaction, because you had to git gud. Now you can just blow through the game on easy, grind a bunch of challenges, and boom. Rockets.

Plus, if you're the type of player that goes for rank, it's totally devalued too. Where you once had to earn that S+ rank by gitting gud, now you can just cheese it with god items for no penalty. Using NG+ items should have at least have knocked you down a rank. Plus you don't actually get any good unlocks specifically for getting S.
thats what i have been saying there is no penalty for using them and its just cheating and poor game design, instead of improving just use some cheap bs items and get a S rank. yet these people in this thread are some of the biggest fanboys and d riders of this game i have ever come across and im not even exaggerating.
There are no leader boards. No MP (it's a separate listing).

Who cares? People can just as easily hook up cheat engine for even more broken things. It literally doesn't matter.

And anyone doing "brag runs" is going to be recording video footage of it anyway.

It's literally only a problem to you who can't seem to cope or handle things yourself.
BassChamber Apr 16, 2020 @ 5:44pm 
Thing is some people bragged about beating all challenges in a few hours and bashed the game for being too easy.

Of course, they used coins and infinite weapons. That should not be possible, there should be some kind of S+ rank for beating the game without shop items.
Last edited by BassChamber; Apr 16, 2020 @ 6:22pm
Crystaliss Apr 16, 2020 @ 7:35pm 
Originally posted by erasenothing1:
whats most ridiculous is a person in 2020 still using emojis.
Something something discord, something something twitch, something something nonverbal communication. :3

Originally posted by erasenothing1:
...cheating... poor game design... instead of improving just [cheat]...
Something something post game difficulty modifiers, something something audience accessibility, something something replayability for those, initially, not able to beat post game difficulties without those post game modifiers.

Seriously though, just consider that some game difficulties were never intended to be played on NG, especially difficulties that you unlock by beating the game on preceding difficulties... (This should be an indicator to just how "unfair" the game may get)
Some examples include many games with difficulty and chapter selections such as the entire DMC series, RE5, and Parasite Eve 3 (maybe also God Hand?).
Hack and slash act-adv games that don't feature chapter selection can also fit this, such as Ninja Gaiden (Black/Sigma).
Some other survival horror games such as a couple of Silent Hill games, Evil Within, and Parasite Eve 2.
Additionally Loot RPG games such as the Diablo or Borderlands series, and some rogue-likes/lites such as Dead Cells.
EDIT: Thought of another one, which is RE7's Joe Must Die.

Oh, and lastly there's also games that, mechanically, are impossible, even with NG+ mechanics, such as the PS2 game Gungriffon Blaze. Even knowing just how much a TAS can manipulate RNG and AI behavior, I'm genuinely unsure if even a TAS could clear more than 8 of the 12 missions on max difficulty...

Originally posted by erasenothing1:
Originally posted by BassChamber:
...there should be some kind of S+ rank for beating the game without shop items.
"you can just use a cheat engine, no leaderboards" most dumb things ive ever heard..
Something to be aware of regarding CE, you could easily do an NG+ run and CE the flag back and make the game think it was an NG run. CE is actually quite capable, to the point where you could "amplify" certain variable changes. As an example, you could perfectly simulate the assault coin damage bonus without ever holding it.
This, obviously, wouldn't hold under proper scrutiny though.
But yeah, missed opportunity, Capcom could have catered to the top 0.1%, give them gold star rank :) as they deserve at least that much. (In all seriousness though, I'd have at least denoted infinite usage as S- or D)
Last edited by Crystaliss; Apr 17, 2020 @ 2:53am
Muffin Apr 16, 2020 @ 10:57pm 
I was hesitant too when I saw how much ♥♥♥♥ the shop had but I still enjoyed using the attack coins in nightmare. The difficulty jump made it feel even and I imagine the same for inferno.

But I do find the defensive coins and unlimited guns remove most of the challenge, however their purpose is probably just to have silly fun with.
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Date Posted: Apr 7, 2020 @ 12:40pm
Posts: 115