Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
BUT
- during the Carlos chapter, it made the hospital level feel more connected to the rest instead of just being a completely separate chapter
- Nemesis could still chase you
- the helicopter crash scene was an actual twist (a funny one at that), as opposed to the predictable outcome in the intro of the remake
- the boss fight was actually pretty decent
*Only reminded of the more stuff they cut :/*
It's so sad... they had such a good resource to work with... even a HD upgrade of the original like RE1remaster would be better than this demo that I regretfuly prepurchased. They turned diamonds into garbage... capcom should be ashamed
https://www.youtube.com/watch?v=xfGJZj0FPPY
Keep that in mind once you clear the next remastered version of Code Veronica in 30 mins. on Inferno .