Resident Evil 3

Resident Evil 3

View Stats:
Nemesis doesn't stalk you like Mr.X?
stop reviving this discussion it's from 2020 ffs
Last edited by rafaelzinho games; Jan 5, 2022 @ 9:50am
< >
Showing 1-15 of 93 comments
Milkless Tea Mar 31, 2020 @ 9:10pm 
I think most people will say Mr X was the worst thing about re2.
rafaelzinho games Mar 31, 2020 @ 9:11pm 
Originally posted by Milkless Tea:
I think most people will say Mr X was the worst thing about re2.
Well it was a thing that really spiced up the game for me but if people didn't like that I understand their point lol.
dandan Mar 31, 2020 @ 9:13pm 
Yea alot of people actually complained about Mr x. I don't agree with it.. I really liked the Mr x moments but its still something to keep in mind
Xelane Mar 31, 2020 @ 9:13pm 
I enjoyed hiding from Mr.X

It's supposed to be a horror game. It's scary to be chased by a semi-invincible monster that can mess you up. The math is pretty simple.
Renaissance Eric Mar 31, 2020 @ 10:29pm 
The problem with Mr. X is that they failed to strike a balance between him
being an imposing and scary opponent as opposed to him just being a
♥♥♥♥♥♥♥ pain in the ass sometimes.

No one had a problem with him showing up and chasing you. People DO
have a problem when he doesn't ever stop chasing you. At which point,
he's no longer scary. Now he's an incredibly annoying obstacle that forces
the player to waste time leading him away so that they can finish a puzzle
or look through an area to get a key item.

No one enjoyed Mr. X harassing them during the library part where you
need to ring around the rosey him just to finish a section and progress.

The earlier games did it better. When he showed up, you had a choice.
Deal with him, or run away. It was scary because he could show up at
any time, but you COULD escape him and then continue onward. Now
you can't deal with him (like at all), so all you can do is run away, and
literally run away nonstop until you get to a major story portion, because
he won't stop. That isn't fun.
TearN U Up Mar 31, 2020 @ 10:31pm 
Originally posted by DuckityDuck:
I think most people can agree that one of the best moments in Resident Evil 2 Remake was you trying to hide from Mr.X as he searched the whole place to kill you, Nemesis isn't the same? He Just appears on some scripted events?

I mean it's a wasted opportunity if that's the case since Nemesis is deadlier then Mr.X
I'm not complaining btw it's just a question.
90% of people HATED him never leaving you alone and not just being something that happened at scripted events..... Well.....

You guys got your wish!
CursedPanther Mar 31, 2020 @ 11:27pm 
Originally posted by That's Our Eric!:
The problem with Mr. X is that they failed to strike a balance between him
being an imposing and scary opponent as opposed to him just being a
♥♥♥♥♥♥♥ pain in the ass sometimes.

No one had a problem with him showing up and chasing you. People DO
have a problem when he doesn't ever stop chasing you. At which point,
he's no longer scary. Now he's an incredibly annoying obstacle that forces
the player to waste time leading him away so that they can finish a puzzle
or look through an area to get a key item.

No one enjoyed Mr. X harassing them during the library part where you
need to ring around the rosey him just to finish a section and progress.

The earlier games did it better. When he showed up, you had a choice.
Deal with him, or run away. It was scary because he could show up at
any time, but you COULD escape him and then continue onward. Now
you can't deal with him (like at all), so all you can do is run away, and
literally run away nonstop until you get to a major story portion, because
he won't stop. That isn't fun.
Summed it up pretty nicely. The devs have clearly taken note this time around and Nemesis is no longer a full time nuisance throughout the whole game.
WORLD CLASS Mar 31, 2020 @ 11:29pm 
It seems Capcom lied about the AI of The Nemesis. His parts in this game are very few and completely scripted.
Bͥatͣmͫan Mar 31, 2020 @ 11:30pm 
Originally posted by ThinkingCap42:
It seems Capcom lied about the AI of The Nemesis. His parts in this game are very few and completely scripted.
yeah sadly add it to the list of problems with this game :(
Peace Mar 31, 2020 @ 11:34pm 
My only real complaint with MR X is that he genuinely didn't offer any reason to actually shoot him IIRC he didn't really give much of a reason in the original either but I feel like it was a missed opportunity, Does nemesis drop anything in the remake or does he just get stunned?
WORLD CLASS Mar 31, 2020 @ 11:36pm 
Originally posted by Alvera Mistress of Light:
My only real complaint with MR X is that he genuinely didn't offer any reason to actually shoot him IIRC he didn't really give much of a reason in the original either but I feel like it was a missed opportunity, Does nemesis drop anything in the remake or does he just get stunned?
Just throw him a stick and he will be your best friend.
NeoRizer Apr 1, 2020 @ 12:07am 
In the 30 or so seconds he chases you, you'll wish he didn't exist... Especially if you play on hardcore when he's going to 1 shot donkey punch your ass to the ground and you'll HAVE to learn how to perfect dodge to get past it... yeah... enjoy that. You'll be eating those words.

If he stalked you the way Mr. X did, you'd have casuals working on mods day 1 to have him removed from the game like they did with Mr. X in RE2... at least that garbage took a couple weeks because he wasn't even a threat...

Casuals just didn't want to learn how to time pressing down on their controller when he attacked you.... or like maybe saving a couple flash grenades to easily bypass him in like 2 areas where you're forced to walk by him.
djcarey Apr 1, 2020 @ 12:10am 
That was the best part of RE2remake..

Until you turn into that little girl and hide from that man then the script goes down hard and got boring.
phily Apr 1, 2020 @ 12:11am 
People hated Mr X chasing them, you couldn't get away from people ♥♥♥♥♥♥♥♥.
Konachibi Apr 1, 2020 @ 12:19am 
I imagine on a first time playthrough it will feel like he stalks you as you run around trying to work out what's needed to progress. Him being far quicker than Mr. X and actually being able to catch you off-guard won't help either. After that first time though, you'll work out easy ways to get rid of him and won't be in 'his territory' long enough for him to be such a threat, and then he'll amount to about the same as Mr. X.

The thing with Mr. X was that he was a one-trick pony. The first time you encounter him, he's big and scary and you don't know how to deal with him. After then though, you quickly realise ways to get around him and he just becomes an occasional nuisance. Running straight at him then swerving to the right when he winds up to swing a punch so he swings right past you was always my method, and then he's never fast enough to keep up and has no attacks that fire fast enough to hit you when you're running away, so he only becomes a problem again when you stand still. The only reason people complained about him was because they weren't smart enough to figure out how to get rid of him or avoid him.

Nemesis on the other hand can jump right infront of you from behind, stun you, and his attack patterns guarantee he'll hit you unless you use dodge at the right time. He's faster, stronger, and you can't avoid him showing up by walking like with Mr. X. He knows where you are and he'll spider-man his way on to the scene the moment you leave that safe room. If he did stalk you a lot more, the game would be really annoying to play, as having to constantly alter your plans every 30 seconds because he followed you in to every room would be detrimental to the fun of the game.
Last edited by Konachibi; Apr 1, 2020 @ 12:20am
< >
Showing 1-15 of 93 comments
Per page: 1530 50

Date Posted: Mar 31, 2020 @ 9:09pm
Posts: 93