Resident Evil 3

Resident Evil 3

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Better optimization than RE2 ?
Or it's just less heavy on the olders CPUs ?, my old cpu struggles to run re2 without stuttering, but in RE3 i haven't see one stutter
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Showing 1-13 of 13 comments
hmatheus94 Mar 23, 2020 @ 4:34pm 
Originally posted by Masters:
Or it's just less heavy on the olders CPUs ?, my old cpu struggles to run re2 without stuttering, but in RE3 i haven't see one stutter
Better optimized i would say.
According to tests the game can run at 30fps in a integrated graphics vega 8 and ryzen 3 3200g with full hd resolution and 70% of texture quality.
hmatheus94 Mar 23, 2020 @ 4:48pm 
Originally posted by Masters:
Or it's just less heavy on the olders CPUs ?, my old cpu struggles to run re2 without stuttering, but in RE3 i haven't see one stutter
Searching on YouTube i ve found this
https://youtu.be/IFO_5_fWvdE
So resident evil 3 is the most optimized game i ve seen in years.
Even a weak graphics card like Intel 630 could run at 30fps at 720p resolution all settings disabled and 70% texture quality.
NeoRizer Mar 23, 2020 @ 6:16pm 
It's not that optimized, it's fairly terrible all things considered. I was running RE2 maxed out with 12.3 gigs of ram usage / 11 on my video card, ran at 144 FPS with zero drops, 1080p res, zero issues, smooth as butter.

RE3 maxed out, the zombies stutter and lose animation frames from 20 feet away, you can see it when you shoot them, looks like they're doing the robot... just jumping from one position to another...

Also the beard and hair textures get all kinds of messed up with maxed settings, for me personally any way, Mikhail's beard looks like an 8-bit Nintendo game pixel pallete for some reason but if I lower the settings to ♥♥♥♥♥♥♥♥ (for my card) they go back to normal.

This never happened on RE2 for me, everything looked perfect.

GTX 1080 Ti Strix in case anyone was wondering... been blasting Doom Eternal on max recently, game runs smooth as butter, FPS are around 135-140 on average... not sure what RE3's problem is...
sj33 Mar 23, 2020 @ 6:41pm 
Does anybody know how the DX11 and DX12 renderers compare? The DX12 renderer was worse than the DX11 one in Resident Evil 2.
CursedPanther Mar 23, 2020 @ 6:56pm 
That's why we have the free demo people. Download it and see for yourselves.
Rosefall Mar 24, 2020 @ 1:23am 
Neorizer, there is a fix for animation stuttering from the distance.
orangebish Mar 24, 2020 @ 2:01am 
Originally posted by NeoRizer:
It's not that optimized, it's fairly terrible all things considered. I was running RE2 maxed out with 12.3 gigs of ram usage / 11 on my video card, ran at 144 FPS with zero drops, 1080p res, zero issues, smooth as butter.

RE3 maxed out, the zombies stutter and lose animation frames from 20 feet away, you can see it when you shoot them, looks like they're doing the robot... just jumping from one position to another...

Also the beard and hair textures get all kinds of messed up with maxed settings, for me personally any way, Mikhail's beard looks like an 8-bit Nintendo game pixel pallete for some reason but if I lower the settings to ♥♥♥♥♥♥♥♥ (for my card) they go back to normal.

This never happened on RE2 for me, everything looked perfect.

GTX 1080 Ti Strix in case anyone was wondering... been blasting Doom Eternal on max recently, game runs smooth as butter, FPS are around 135-140 on average... not sure what RE3's problem is...
You don't really know what optimization means, do you.
Nicovahkiin Mar 24, 2020 @ 2:03am 
If the demo is anything to go by, DX12 is better than 11 for me (GTX 1070), so yeah, in a way.
lauroon Mar 24, 2020 @ 2:14am 
Still folks were mentioning the missing ragdoll physics and stuff like that. Maybe this will be back in the final game and the performance is neck on neck with RE2E. Anyway the performance in total is quite good. I like RE-Engine.
dprog1995 Mar 24, 2020 @ 2:17am 
Maybe it runs better due to this that the demo doesn't feature the whole map.

Released product can tell us.
Konachibi Mar 24, 2020 @ 2:42am 
Originally posted by NeoRizer:
It's not that optimized, it's fairly terrible all things considered. I was running RE2 maxed out with 12.3 gigs of ram usage / 11 on my video card, ran at 144 FPS with zero drops, 1080p res, zero issues, smooth as butter.

RE3 maxed out, the zombies stutter and lose animation frames from 20 feet away, you can see it when you shoot them, looks like they're doing the robot... just jumping from one position to another...

Also the beard and hair textures get all kinds of messed up with maxed settings, for me personally any way, Mikhail's beard looks like an 8-bit Nintendo game pixel pallete for some reason but if I lower the settings to ♥♥♥♥♥♥♥♥ (for my card) they go back to normal.

This never happened on RE2 for me, everything looked perfect.

GTX 1080 Ti Strix in case anyone was wondering... been blasting Doom Eternal on max recently, game runs smooth as butter, FPS are around 135-140 on average... not sure what RE3's problem is...

What you're talking about is the exact OPPOSITE of optimisation. The act of optimising a game or engine is to make it run better on lower end computers. My 8 year old AMD FX-4170, 8gb of RAM and Geforce 970 can run RE2 in 1080p on medium settings smoothly, THAT is incredibly well optimised coinsidering the visual fidelity of the game.

The opposite of optimised would be... anything Ubisoft releases on PC. While I can run stuff like Shadow Of The Tomb Raider and RE2 at medium settings in 1080p, Rainbow Six Siege, Assassin's Creed Odyssey and Ghost Recon: Wildlands run like absolute garbage unless I put the settings to their absolute lowest, because those games aren't optimised at all. On that same note, I can run Doom 2016 on medium settings in 1080p smoothly, and since Doom Eternal runs on the same engine, the fact your computer can run it on max settings with no issues is really no big deal. The ID Tech 7 engine is very well optimised.
Last edited by Konachibi; Mar 24, 2020 @ 2:44am
BRT Cobra Mar 24, 2020 @ 1:22pm 
with an i7 9700k 32gb ram and rtx 2060 it runs fantastic for me at 1080p easy to max out
Čmaroljub Grozni Mar 24, 2020 @ 3:17pm 
Falls below 60fps at 1080p on my RTX 2070 Super if above 170% with motion blur on
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Date Posted: Mar 23, 2020 @ 4:11pm
Posts: 13