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We want more realistic game like RE2 Remake, what missed in RE2 Remake was spiders and crows etc. but in RE3 Remake by removing ragdolls physics and more things is very bad, of course people become disappointed or you are the only one that didn't notice that?
There is more things Jlee, like sound detection radius, if you firing in RE2 Remake zombies will hear or when you run your footsteps make sound and they can detect you even you don't show yourself, they use same system as Mr.X.
Do you know the fate of Dead rising when Dev reduce a detail. lol
Social will spread what good what bad impact the sell for sure.
The great Ragdoll_Physics present in RE2 have been removed in RE3_demo in all platforms.
(( Examples: Ragdolls present in RE2, removed in RE3 demo. ))
--when you kill definitely the Zombies, Lickers, etc... their dead corpses have always Ragdoll_Physics_ON.
-- when you shoot with any weapon a confirmed dead_zombie_corpse this causes a hit Ragdoll reaction that was very organic and gore.
-- The zombies collided with the objects and among themselves when they died, for example you killed a zombie and a second zombie came to grap you, but tripped over the corpse of the first zombie, and all thanks to the great ragdoll Physics from RE2
--when you walk on a dead zombie your feet slightly move the corpse (ragdoll_reaction)
-- shooting at certain parts of the zombie split them Also with Ragdolls reaction.
Capcom for some reason have removed all The ragdoll_Physics and its reactions in RE3.