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Game is running well on SteamOS (Mesa driver 17.2.4)
It's not running on Ubuntu with older AMD GPUs (HD 6950 and older)
Minimum requirements will be OpenGL Core 4.5 or Vulkan
There are some minor issues like ~20s black screen during startup when OpenGL/Vulkan is compiling shaders. We try to postpone it to loading screen.
Unless we hit some roadblock, alpha version 1.13 (coming in week or two) will include Linux support.
We will be releasing Linux support in upcoming update 1.13
Minimum requirement is OpenGL Core 4.3
Black screen startup issue has been fixed, shader compilation has been moved into loading screen (when going from menu to game).
The game loads 30-120s slower than on Windows, because OpenGL shader binaries are HW / Driver specific and we cannot compile them during build.
We hope to address this issue by using Vulkan graphics API. Vulkan implementation is in progress, but not ready for release yet, there are rendering artifacts.
Needed functionality is not exposed to us by engine.
It only affects OpenGL, other APIs have universal binary shader format.
Sooner we finish Vulkan the better.