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It's playable, but sadly rather weak compared to other, better looking-games.
Does it support FSR or XeSS?
LoL, so angry. I read it just fine. You clearly didn't know what DLSS is and he didn't ask you "what you wanted" he asked you if the AMD and Intel scalings were also available on top of DLSS. You could've just said, "No, just DLSS." Be helpful, not a jerk about it.
The games menu is super "misleading" or at least confusing, since there is no way to a) choose a specific DLSS profile or "mode" (Auto/Quality/Balanced/Performance), and b) it makes a poor job to inform the player what he has activated - and if this setting is now set or... not. It's needlessly difficult, and juuuuuust needs a bit more polish.
There is SOME upscaling happening, but it's not clear what the toggle actually activates - as there seems to be a flat 50-51% scaling factor. But it doesn't stay at this factor, it switches back to native - if the nvidia dlss dev overlay is a reliable source to see what res is actually used. I am not counting pixels like Digital Foundry =)
This suggests the game uses some form of the auto preset (?) that toggles between OFF/Quality mode, currently. At least on my system (5700X/4070/40GB RAM/Game on SSD).
We'll have to see what MadMind cooks up over the weekend =)
Edit: In terms of performance - it's all over the place. The game feels generally very GPU heavy (for what is presented on screen - subjectively) and has glitches and settings issues constantly. ESPECIALLY the DLSS part is not working correctly, it seems settings are lost between loading screens, especially when testing different settings and repeating this switch in sequence. It feels (again, subjectively) pretty raw and undercooked - as Succubus did.