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why the heck is that even a thing
Its pure RNG, RNG means random, random means that nothing can change your chance to be imposter.
RNG can cause non-random-FEELING events, but it can also be flawed, depending on HOW randomness is generated.
60 games, 10 players, 1 imposter (lowest possible chance for imposter): Chance for not being the imposter is 0.1%, which is one in 1000-60-game-series, aka happening to one person in 60,000 games - and with 2-3 imposters and maybe less players, that number is increasing hard.
Not impossible, sure. But unlikely enough to have some level of concern.
And it just would be nice if games would not just rely on RNG but offer some counter-measure to avoid such extreme cases (assuming the number is correct ofc)