Among Us

Among Us

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GaugeSix Sep 3, 2020 @ 7:03am
Dead players should not have tasks
Most games i play dead players go AFK and the crewmates are unable to win by completing tasks, i suggest when a player dies to roll their tasks over onto the remaining crewmates
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Showing 1-15 of 31 comments
Xelane Sep 3, 2020 @ 7:15am 
I disagree. It gives dead players something to do, instead of being forced to just watch the game from the sidelines and having nothing to do.

If other players are going AFK and not doing their tasks, that's their fault.
GaugeSix Sep 3, 2020 @ 7:16am 
Yet it ruins the game for everybody who is still playing, why should a sore loser have control out of the outcome of the game of remaining players?
GaugeSix Sep 3, 2020 @ 7:16am 
When a player dies early and throws a tantrum and refuses to do tasks then the rest of the party suffers
Xelane Sep 3, 2020 @ 7:23am 
So, instead, you'd rather give the other players nothing to do?
SmallBlue Sep 3, 2020 @ 7:23am 
Then stop playing with that guy lmao, sounds like they're unbearable
Xelane Sep 3, 2020 @ 7:24am 
Originally posted by SmallBlue:
Then stop playing with that guy lmao, sounds like they're unbearable

This. If a player does this, kick them. Don't ask the devs to change the entire game just because some people don't want to play it how it's meant to be played.
sans Sep 3, 2020 @ 7:38am 
Originally posted by Xelane:
Originally posted by SmallBlue:
Then stop playing with that guy lmao, sounds like they're unbearable

This. If a player does this, kick them. Don't ask the devs to change the entire game just because some people don't want to play it how it's meant to be played.

and if someone leaves early, maybe give them a join cool down timer because most of the time it's salty people or people trying to waste your time
GaugeSix Sep 3, 2020 @ 8:05am 
Originally posted by Xelane:
So, instead, you'd rather give the other players nothing to do?
well like in most games, once youre dead, youre dead. so yes. im just speaking when playing with randoms it happens so often its ruining the experience
Xelane Sep 3, 2020 @ 8:27am 
Originally posted by GaugeSix:
Originally posted by Xelane:
So, instead, you'd rather give the other players nothing to do?
well like in most games, once youre dead, youre dead. so yes.

That doesn't address my earlier point. If the player dies, they can still assist their team by continuing to complete their tasks. More importantly, this gives the dead player stuff to do while they are dead to prevent them from being bored.

I don't know about you, but I don't want to have to stare at the screen and twiddle my thumbs while I wait for the game to finish. I actually don't mind dying because I can still contribute to the team while dead (I can actually do it much faster while dead, so, in some ways, I get an advantage for being dead).

It does not make sense to have to rewrite the entire task-completion and death system just because some players get salty about dying.

And another thing, if someone AFKs in this game for reasons other than that something came up IRL, it means that they really don't understand this game. There's no reason to get salty about dying because people are supposed to die throughout the course of the game.

It also doesn't make sense to AFK because some of the best parts of the game are seeing the players interact with each other. Some of my favorite moments are when I'm dead and the killer is lying through their teeth about where they were while my friends point fingers at each other and I'm snickering with my mic muted.
onstajl~ ツ Sep 3, 2020 @ 9:27am 
- Button to complete all tasks when you're dead (if someone is bored to make tasks, then he will skip), but I think still progress shouldn't be updated by dead guys. If alive guys completed all tasks, dead's tasks should be completed instantly.
Last edited by onstajl~ ツ; Sep 3, 2020 @ 9:29am
GaugeSix Sep 3, 2020 @ 9:35am 
Originally posted by Xelane:
Originally posted by GaugeSix:
well like in most games, once youre dead, youre dead. so yes.

That doesn't address my earlier point. If the player dies, they can still assist their team by continuing to complete their tasks. More importantly, this gives the dead player stuff to do while they are dead to prevent them from being bored.

I don't know about you, but I don't want to have to stare at the screen and twiddle my thumbs while I wait for the game to finish. I actually don't mind dying because I can still contribute to the team while dead (I can actually do it much faster while dead, so, in some ways, I get an advantage for being dead).

It does not make sense to have to rewrite the entire task-completion and death system just because some players get salty about dying.

And another thing, if someone AFKs in this game for reasons other than that something came up IRL, it means that they really don't understand this game. There's no reason to get salty about dying because people are supposed to die throughout the course of the game.

It also doesn't make sense to AFK because some of the best parts of the game are seeing the players interact with each other. Some of my favorite moments are when I'm dead and the killer is lying through their teeth about where they were while my friends point fingers at each other and I'm snickering with my mic muted.
I understand your point, however im just staring a problem that is reoccurring for me. A few games we had say for example, 5 crewmates and 1 imposter left. All active crewmates were done with tasks and were waiting on an afk dead player to do their task to win the game. It turned into 5 of us standing in a circle for 5 minutes doing absolutely nothing. This is an issue that needs to be addressed
GaugeSix Sep 3, 2020 @ 9:36am 
Originally posted by onStyle:
- Button to complete all tasks when you're dead (if someone is bored to make tasks, then he will skip), but I think still progress shouldn't be updated by dead guys. If alive guys completed all tasks, dead's tasks should be completed instantly.
See thats getting somewhere, i dont mind the dead players being able to assist but for us to RELY on a dead player to complete a round doesnt transition to enjoyable gameplay
GaugeSix Sep 3, 2020 @ 9:39am 
My entire point is that alive crewmates should not need to rely on dead players to complete the round( in the scenario i have given).
rav Sep 3, 2020 @ 11:40am 
I disagree.
Ghosts would have nothing to do.
You can lose because of other players in almost every multiplayer game.
Xelane Sep 3, 2020 @ 11:57am 
I think the best way to satisfy both sides of the isle would be to implement an AFK auto-kick system.

Basically if a ghost doesn't move or do anything for, let's say, three (maybe five?) minutes, it kicks them and auto-completes their tasks.
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Date Posted: Sep 3, 2020 @ 7:03am
Posts: 31