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I became a cyborg, used the thusly acquired new gun to annihilate the bosses, went back, had the gun removed and then killed the cyborg creator. Then I used the thusly gathered key to get to the next room, chose "release cyborgs" and could so finish the quest "A woman in the tower", though the conversation choices needed some tries to get to the desired result.
Both the Deconstructor and Glutt are very easy when you have the cyborg gun and play the game more like "Crusader, no remorse" and less like "Diablo X" as in circle-strafing around the bosses with the keyboard and aim at- and pound them with the mouse.
The cyborg gun was just a lower damage version of the buzzer.
I just killed everything, including the head, realised this meant I could probably kill other things and then proceeded to wipe out every titan, settlement, and well basically everything that I was allowed to kill, including the flesh krakken and all the delphi worshipers. didn't seem to effect anything and the game still ended at the mountain pass gate
Still did not figure out what the cyborg thingo did. Did however find some quest items that didn't seem to have any function yet though. Did you know that you can kill the queen, sleeper, oracle etc...? I have no idea what doing all this did.
What happen if you choose became a cyborg?
You gain a energy gun (indeed, it's worse than the buzzer AND will be your only gun forever; it's permanently attached to you) and a temporary +1 biological res and -2 energy res (renewable, just ask the hierarch). For now, isn't a good choice.
A Woman in The Tower questline
It's possible release her through conversation, but before, start and finish the quest Lessen the Pain, on last floor of the Tower. The Hierach will be pleased and agree to release the woman.
The woman one.
I actually just figured this out through my lunchtime play through lol
Did you actually do this yourself, or are you working off what someone else said?
I can't find any option in any path of the conversation, including the empathy path, that leads to the questgiver "remembering everything and becoming normal".
Every option leads to him either
1) Refusing to believe that the woman is his friend (and then either allowing her to stay or sending her away) at which point he goes right back to asking people to head into the tower to look for his friend.
2) The one option that seems to convince him that she is indeed his friend, results in him deciding that she must be "in pain" and thus must be put out of her misery. He shoots her, then seems to forget the whole thing and, again, goes right back to asking people to head into the tower to look for his friend.
Some outcomes complete the quest, some options fail it. But it seems that no matter what you pick, there's no happy ending to be found here whatsoever. You either let the situation continue as-is, free the cyborgs (which leaves the humans in a state of indefinite confusion and denial, and the "freed" cyborgs don't seem much better-off), or euthanize everyone (which seems like the best of a bunch of bad choices)...
Since this is basically the end of the game's current content, I think I'm going to just leave off at the top floor of the tower in case the quest changes.
Would be great if Dev gave some info about Tower - is this finished content, or may have some later continuations?
Apologies for the necro, but you get the happy ending if you aren't a cyborg and then respond:
"You're repeating yourself"
"Calm down" (Empathy 4)
"Yes, look"
"You were brainwashed by the Titan" (Game auto-chose "please trust me" instead when I was a cyborg)
"Stay Strong"
...and a puke-covered emotional reunion is yours!
Speaking to him/her first made no difference