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* The right analog is basically useless for moving camera - instead jump (which will lock-on once you reach a certain height - you can also cancel it and drop back down) or dash (lock-on if you fire during it)
* The close-up slash (press two attacks when close, iirc) does mad damage so if you can get in it's potentially good for making a comeback
* A sideways dash with rapid laser fire (only some characters - Temjin's one of them) is really good against the third opponent, which is the one you need to beat for Haruka.