Yakuza Kiwami 2

Yakuza Kiwami 2

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big urethra May 13, 2019 @ 6:06pm
is anyone else finding the heat action prompts to be way too short?
they show up for like a fraction of a second on my game which is near impossible (for me) to react unless it's the parry heat move or something. i never had this problem with the previous games. tried both 60 fps locked and unlocked where i get anywhere from 80 to 120 fps. i don't see much difference between the two.
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Showing 1-6 of 6 comments
TGT May 13, 2019 @ 6:12pm 
Happens to me as well, usually when they're on the ground or about to attack.

I also had a weird thing happen where I did a heat action but the camera angle didn't change at all. It also happened in two other scripted scenes, a substory and a scene during a long battle. The port seems a bit shabby, it was handled by a group I've never heard of before (QLOC).
hai2ulol May 13, 2019 @ 6:14pm 
They're a bit short on average but I can't imagine it's a framerate issue. So probably it was just like that originally. Luckily they're fine for me. Sadly, making them slower isn't an option. Or does easy do that? I'd hope it does that.
big urethra May 13, 2019 @ 6:20pm 
Originally posted by snafuu:
They're a bit short on average but I can't imagine it's a framerate issue. So probably it was just like that originally. Luckily they're fine for me. Sadly, making them slower isn't an option. Or does easy do that? I'd hope it does that.

well hot damn i don't wish to do easy anyway though because normal already isn't that challenging. i just wanna bust out some cool moves, not spend my time kicking around with 100% heat all the time wishing to bust out the cool moves. though i guess there's extreme heat mode for that... lol
JigenDaisuke May 13, 2019 @ 7:04pm 
Originally posted by Kazuma Kiryu:
Happens to me as well, usually when they're on the ground or about to attack.

I also had a weird thing happen where I did a heat action but the camera angle didn't change at all. It also happened in two other scripted scenes, a substory and a scene during a long battle. The port seems a bit shabby, it was handled by a group I've never heard of before (QLOC).
QLOC is a respectable PC ports company. Their ports are usually decent to good.
Last edited by JigenDaisuke; May 13, 2019 @ 7:05pm
Shirakani May 13, 2019 @ 7:35pm 
There is no QTE framerate issue here.

Occasionally you will get situations where an enemy will be in a Heat trigger situation literally for a fraction of a second before they move out of it. This happens in all the games and is totally normal.

You just never noticed in 0 or K1 because the Heat action prompt is at the top of the UI and not literally bang in the center of the screen where it can't be missed.
R.O.K. SEOULDIER May 13, 2019 @ 7:50pm 
yeh i think it may be tied to fps. either way the ps4 version wasnt that great either when it came to heat moves. the prompt button would either disappear too fast or not appear at all.
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Date Posted: May 13, 2019 @ 6:06pm
Posts: 6