Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I also had a weird thing happen where I did a heat action but the camera angle didn't change at all. It also happened in two other scripted scenes, a substory and a scene during a long battle. The port seems a bit shabby, it was handled by a group I've never heard of before (QLOC).
well hot damn i don't wish to do easy anyway though because normal already isn't that challenging. i just wanna bust out some cool moves, not spend my time kicking around with 100% heat all the time wishing to bust out the cool moves. though i guess there's extreme heat mode for that... lol
Occasionally you will get situations where an enemy will be in a Heat trigger situation literally for a fraction of a second before they move out of it. This happens in all the games and is totally normal.
You just never noticed in 0 or K1 because the Heat action prompt is at the top of the UI and not literally bang in the center of the screen where it can't be missed.