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Bir çeviri sorunu bildirin
that's less a sega problem at this point, and more just steam users lowering their standards. RIP.
Got to Chapter 3 and just like the story at that point; everything just went rather pear-shaped. If SEGA Dev gets to see this, I hope you all understand that launch problems are not unusual, they are even expected at times. The problem is the silence in the face of these problems (and possible solutions) being suggested to you. There are modder threads on here that do exactly that. Very clearly.
There's a softlock that is very easy to recreate. It seems that during certain segments of the game (like in the image linked below), performing a second charged attack via the skill 'Lotus Fists of Fury' causes Kiryu to get stuck in the animation. During this, I can spin around, attempt to charge an attack giving off the blue particle effects (although it won't release) and pause the game to do whatever. The enemy in the image is still able to attack Kiryu, although Kiryu seems to be immune to grabs. Waiting for Kiryu to die works as expected, although as I'm on legend difficulty I'm better off exiting to the title screen manually.
https://i.imgur.com/E7SS7Wx.jpg
Edit: sure enough, there was developer activity yesterday according to steamdb.
https://steamdb.info/app/927380/history/