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Bir çeviri sorunu bildirin
Story-wise there's plenty to go through, but if you don't like new characters, 4 and 5 are all about introducing new characters and Kiryu isn't the main playable character anymore. (I would say more but not sure how much people would consider spoilers on that point.)
People hate Yakuza 6 for it's plot, and I kinda agree with them. It's not the first time we had dumb and silly plots, but Yakuza 6 as a whole feels poor. That said I still find parts to appreciate, and I especially appreciate the game as just another Dragon Engine release where you get to play as Kiryu again. The side content is great as well, with some new, fun minigames.
Some people also hate Yakuza 3, I can't speak to that.
So really it's up to you and what you're looking for in these games.
Personally I want to take a crack at 3-5, but I am probably looking forward to 6 more now just on a mechanical level.
Yakuza 0 is the sixth game in the series. Characters from 0 are killed off because they exist only in that one game. Yakuza 1 is a self-contained story because they were no plans for sequels at the time. There's plenty of stuff Kiwami remakes added that was never in the originals as well. The series improved and added more content over time and you just started from the end. You've already seen the best Yakuza has to offer and your expectations are now too high.
It sure as hell looks that way! As Yakuza 3 (PS4) remastered is already outdated in every way imaginable, unless Y 3-5 gets proper PC Kiwami versions. Here they made the street fighting fun and lively. Pretty shocking to see how bad the remastered Y3 looks compared to this one. Not only graphically inferior but dull fights too.
Yes, it's appropriately dated for a decade+ year old game but if you like the series it's enjoyable.
If you're just looking for games that look/play like new titles then don't play them but if you're actually a fan of the series they're perfectly fine.
Maybe, but fans of the originals are already mixed on the remakes we did get.
Unfortunately that's not in the cards at the moment. There's no news about a Kiwami 3 in the works and I doubt they're working on one right now when they just re-released an edited remaster of 3.
But I'm there with ya on that. Kiwami 3 would be more interesting to me.
Its probably not the direction you think its going.
I agree on that, but one thing to keep in mind is his presentation in Kiwami/1 is how he originally was. He was a lunatic from the start. Yakuza 0 is the most strange because it's when he's the most normal, even after losing an eye and being tortured so much.
However the rest of the series also shifts his personality between games. People assume that the developers never had a real plan for him in the larger arc of their stories, and he was meant to be a one-off crazy character to add color to Yakuza 1. But they kept him around, even if it meant rewriting how he behaves a bit each time.
Like by Yakuza 6, you'd almost think he was similar to how he was in Yakuza 0 again, only because he has almost no screen time.
Everything sparkling and flickering on screen is a none issue? A poorly implemented anti-aliasing is probably the second most talked about thing on the internet behind poor optimization when it comes to games, maybe third now that we have Epic Store exclusivity to contend with lol. The only other game that comes close to Kiwami 2's awful use of anti-aliasing would be a game called The Council.
Besides anti-aliasing, minigames, gameplay changes I just didn't like that popular characters from 0 were written out of the series off screen and the ones that did return for Kiwami 1 died. It was all a bit too rushed for my liking and wasn't handled with proper care. These scenes should have been emotional yet I was sat there thinking wtf were the writers thinking? If you are going to kill off most of the characters at least do it properly.
lPaladinl in his first post mentioned "if you don't like new characters 4 and 5 are all about introducing new characters. I felt that way playing Kiwami 2 lol. Felt like a brand new cast from 0 to 1 to 2. I actually liked Kiwami 2's main story except for the BS ending. Newly introduced characters doesn't bother me but I feel you need the right blend of old and new and Kiwami 1 pretty much killed them all off.
That's a problem with prequels set in tight time frames. It's the same reason Star Wars: Rogue One kinda sucked. They tried to cram a new story into a tiny space of time in a larger arc that couldn't allow most previous characters to exist.
And then you have Yakuza 1 which was treated as the end of the series.
With regards to Majima, my impression was that the whole Mad Dog persona is just a facade he puts on, drawing inspiration from Nishitani, Lee and Sagawa's way of life, because the Yakuza life isn't easy or fair. You see the more calm and calculated Majima in the Majima saga, during the cutscene before Kei's fight, with him dodging his shots and trying to kill him.