Trials of Mana

Trials of Mana

Προβολή στατιστικών:
Do same abilities stack?
Let's say Duran and Charlotte both have Weak Point All equipped are they added together or it only uses one of the same type of abilities?

Likewise if I use riesz to buff magic attack then pop a sahagin chip will that further increase their mag attack?
Τελευταία επεξεργασία από Nezkeys; 23 Μαϊ 2021, 7:16
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Αναρτήθηκε αρχικά από Nezkeys:
The thing that is kinda of laughable to me is that you can just use bumpkin on any class and one shot everything. I think items from the night market should be banned tbh as having basically rogues grumpkin (even if it is "only" 9 of them per battle) is op. Besides you can get around that with the anise chain ability that let's you keep the item (I'm guessing people use this on no future mode to get around only have 3 of each items)
You cannot use the unlimited items chain ability in No Future mode. When I did an expert mode playthrough, this ability was the most valuable/abusable thing and here's why:

Expert mode has more death during boss fights than normal mode because your AI companions can die. You need this to dish out cup of wishes that you would most certainly run out of otherwise. Similarly, because there's death, if you're applying buffs, you will burn through the items to apply those buffs when there's death as well. But what most people don't know is how to use this chain ability on class change items and the OP spells included.

Protip: All class 3 change items are battle usage items and they cast very powerful and useful spells across the board. In actuality, you don't need Charlotte for Dark Curse if you have her specific class change item. Nor do need Kevin for Moon Energy, or Aura Wave. While there are other items that usually can cast the same effect as these items, the other item variants cast noticeably slower so if you want fast execution, the class change version is better. One thing to be careful of though -- the no use effect only applies IN BATTLE. If you're not in battle, it will consume the item which means that for items which are targeted spells, if you use them (e.g. start the short cast) before you see "Battle Start!" you'll lose the item. You have to wait for the battle to start, then use the item to keep it. I learned this when bringing the level 2 light spell over to Dark path Angela.
You can't use stuff like Double Stat Down with items though. I don't think? That's the advantage of having Charlotte cast Dark Curse "natively" instead of using a class change item or a Shadow Eye. If all you want is 20% then so be it. There are legit reasons to stop there. In Expert mode where enemy stats are grossly inflated, it's useful to have those chain abilities working in your favor.
Attack Saber and Attack Saber II appear not to stack, but they do not say that they don't stack in the description.

Can anyone else confirm/deny this?
Αναρτήθηκε αρχικά από mna99:
You can't use stuff like Double Stat Down with items though. I don't think? That's the advantage of having Charlotte cast Dark Curse "natively" instead of using a class change item or a Shadow Eye.

Items, for example Shadow Eye, work with Super Stat Down and Opposite Effect
Τελευταία επεξεργασία από seph; 25 Μαρ 2023, 10:44
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