Trials of Mana

Trials of Mana

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Taka May 10, 2020 @ 6:57pm
Stat Allocation suggestions.
My current party setup:

Duran - Duelist
Riesz - Starlancer
Angela - Rune Seer

My current stat allocation for Duran at level 57 is:
33 STR
15 SPRT
3 luck (currently trying to increase it)
33 STA


Riesz at level 58 is:
33 STR
12 STA
18 SPR
23 luck

Angela at level 58 is:

15 STR
12 STA
33 INT
16 SPR
10 Luck



They all perform well, except the fact that they like to stand in ♥♥♥♥ and die (stats won't stop that),
but I feel like I could be doing better. Any ideas or suggestions for a more efficient stat layout?
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Showing 1-4 of 4 comments
Shuichi Niwa May 10, 2020 @ 8:19pm 
Stats aren't the important thing when building your character, ABILITIES are.

Build your training tree based on the Abilities you want to use and the role you want the character to fill in combat.
Taka May 10, 2020 @ 8:48pm 
Originally posted by Shuichi Niwa:
Stats aren't the important thing when building your character, ABILITIES are.

Build your training tree based on the Abilities you want to use and the role you want the character to fill in combat.
I'm aware of that, hence the question. I went for a crit/buff build on reisz, "can't die" on duran, and just all the spells on angela that I felt would be useful. But I don't exactly remember the full game so I am not sure what would be useful near the end/ post-game.
Shuichi Niwa May 10, 2020 @ 8:53pm 
Any build will help you get through the whole game and post-game since the difficulty curve is going down in late game when your characters are just powerful enough to pulverize through everything the game have to offer.

Just build them to fit your playstyle, for example I would let Duran go full support with SPIRIT and STAMINA and don''t give a damn about him while going pure damage for Riesz and Angela.

Character building should help you enjoying your gameplay experience, not for min-maxing stuffs (at least for me that is). This is an offline JRPG, not a MMORPG or MOBA game.
Last edited by Shuichi Niwa; May 10, 2020 @ 8:54pm
Doresh May 11, 2020 @ 10:43am 
Optimization isn't realll all that hard. Angela for example as a good chunk of her stat allocation laid out for you since you probably want to unlock all of her spells. If you then have points to spare put it in whatever stat will give you a broken-sounding ability (aka one that either boosts your spell damage, reduces MP consumption, or gives you ways to recover MP for free).
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Showing 1-4 of 4 comments
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Date Posted: May 10, 2020 @ 6:57pm
Posts: 4